Concept explainers
a)
To find:
The probability of winning by using the strategy.
Answer to Problem 1P
Solution:
The probability of winning by using the strategy is
Explanation of Solution
Approach:
The formula of probability of an event is given by,
Here,
Calculation:
The game was played 30 times so possible chances of winning is 30.
The number of times person won is
Substitute
Conclusion:
Hence, the probability of winning by using the strategy is
b)
To find:
The probability of winning by using the switching strategy.
Answer to Problem 1P
Solution:
The probability of winning by using the switching strategy is
Explanation of Solution
Approach:
The formula of probability of an event is given by,
Here,
The formula for the complement of
Calculation:
From part
If the contestant decides to switch, she will switch to the winning door if she had initially chosen a losing one and vice-versa.
Substitute
Conclusion:
Hence, the probability of winning by using the switching strategy is
Want to see more full solutions like this?
Chapter 14 Solutions
ALGEBRA AND TRIGONOMETRY-WEBASSIGN
- Roulette American roulette is a game in which a wheel turns on a spindle and is divided into 38 pockets. Thirty-six of the pockets are numbered 1-36, of which half are red and half are black. Two of the pockets are green and are numbered 0 and 00 (see figure). The dealer spins the wheel and a small ball in opposite directions. As the ball slows to a stop, it has an equal probability of landing in any of the numbered pockets. (a) Find the probability of landing in the number 00 pocket. (b) Find the probability of landing in a red pocket. (c) Find the probability of landing in a green pocket or a black pocket. (d) Find the probability of landing in the number 14 pocket on two consecutive spins. (e) Find the probability of landing in a red pocket on three consecutive spins.arrow_forwardSnake Eyes What ¡s the probability of rolling snake eyes ("double ones") three times in a row?arrow_forwardDividing a JackpotA game between two players consists of tossing a coin. Player A gets a point if the coin shows heads, and player B gets a point if it shows tails. The first player to get six points wins an 8,000 jackpot. As it happens, the police raid the place when player A has five points and B has three points. After everyone has calmed down, how should the jackpot be divided between the two players? In other words, what is the probability of A winning and that of B winning if the game were to continue? The French Mathematician Pascal and Fermat corresponded about this problem, and both came to the same correct calculations though by very different reasonings. Their friend Roberval disagreed with both of them. He argued that player A has probability 34 of winning, because the game can end in the four ways H, TH, TTH, TTT and in three of these, A wins. Robervals reasoning was wrong. a Continue the game from the point at which it was interrupted, using either a coin or a modeling program. Perform the experiment 80 or more times, and estimate the probability that player A wins. bCalculate the probability that player A wins. Compare with your estimate from part a.arrow_forward
- Algebra and Trigonometry (MindTap Course List)AlgebraISBN:9781305071742Author:James Stewart, Lothar Redlin, Saleem WatsonPublisher:Cengage LearningHolt Mcdougal Larson Pre-algebra: Student Edition...AlgebraISBN:9780547587776Author:HOLT MCDOUGALPublisher:HOLT MCDOUGAL
- Glencoe Algebra 1, Student Edition, 9780079039897...AlgebraISBN:9780079039897Author:CarterPublisher:McGraw HillCollege Algebra (MindTap Course List)AlgebraISBN:9781305652231Author:R. David Gustafson, Jeff HughesPublisher:Cengage LearningCollege AlgebraAlgebraISBN:9781305115545Author:James Stewart, Lothar Redlin, Saleem WatsonPublisher:Cengage Learning