Big Java Late Objects
Big Java Late Objects
2nd Edition
ISBN: 9781119330455
Author: Horstmann
Publisher: WILEY
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Chapter 13, Problem 8PP
Program Plan Intro

To solve the maze escape problem

Program plan:

  • In the file PartialSolution.java”, create an interface PartialSolution”,
    • Create an interface that creates a partial solution to a backtracking problem.
    • Declare a method “examine()” that examines a partial solution.
    • Declare a method “extend()” that yields all extensions of this partial solution.
  • In the file Location.java”, create a class Location”,
    • Declare the variables.
    • Define the constructor.
    • Define a method “getRow()” to get the row of this location.
    • Define a method “getColumn()” to get the column of this location.
    • Define a method “toString()” to print the formatted string.
    • Define a method “equals()” to check for equal location.
  • In the file Maze.java”, create a class Maze”,
    • Declare the two-dimensional array variable.
    • Define the constructor to construct a maze from a string describing its contents.
    • Define a method “emptyNeighbors()” to empty neighbors.
    • Define a method “isExit()” to check whether a location is an exit.
    • Define a method “isValid()” to check whether a location is within the maze.
    • Define a method “isEmpty()” to check whether a location is within the maze and not a wall.
  • In the file MazePartialSolution.java”, import necessary package, and create a class MazePartialSolution”,
    • Declare necessary variables.
    • Define default and parameterized constructor.
    • Define a method “examine” to examine a partial solution.
    • Define a method “extend()” to yield all extensions of this partial solution.
    • Define a method “toString()” to return formatted string.
  • In the file Solver.java”, create a class Solver” that solves any problem using backtracking,
    • Define a method “solve()” to print all solutions to the problem that can be extended from a given partial solution.
  • In the file MazeSolver.java”, import necessary packages, and create a class “MazeSolver”,
    • Define the method “main()”,
      • Create an object for “Maze”.
      • Call the method “solve()”.

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