Starting Out with Programming Logic and Design (4th Edition)
Starting Out with Programming Logic and Design (4th Edition)
4th Edition
ISBN: 9780133985078
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 13, Problem 6PE

Ackermann’s Function

7. Ackermann’s Function is a recursive mathematical algorithm that can be used to test how well a computer performs recursion. Design a function ackermann (m, n), which solves Ackermann’s Function. Use the following logic in your function:

If m = 0 then return n + 1

If n = 0 then return ackermann(m – 1, 1)

Otherwise, return ackermann(m – 1, ackermann(m, n – 1))

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Starting Out with Programming Logic and Design (4th Edition)

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