EBK STARTING OUT WITH PROGRAMMING LOGIC
5th Edition
ISBN: 8220106960493
Author: GADDIS
Publisher: PEARSON
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Chapter 12, Problem 3DE
Program Plan Intro
Syntax error:
An error which occurs on the source code of a
Compilation error:
It is an error which occurs when a compiler fails to compile the program due to some errors. This type of error helps the coder to debug the program code for some possible errors.
Logical error:
Logical error prevents the program from performing, because of the errors in the logical statements.
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عرفنه شنو الحل
BOOK
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عرفته شنو الحل
e. Add one book as variables data?
عرفته شنو الحل
Add a timer in the following code.
public class GameGUI extends JPanel { private final Labyrinth labyrinth; private final Player player; private final Dragon dragon; private Timer timer; private long elapsedTime;
public GameGUI(Labyrinth labyrinth, Player player, Dragon dragon) { this.labyrinth = labyrinth; this.player = player; this.dragon = dragon; String playerName = JOptionPane.showInputDialog("Enter your name:"); player.setName(playerName); elapsedTime = 0; timer = new Timer(1000, e -> { elapsedTime++; repaint(); }); timer.start();
}
@Override protected void paintComponent(Graphics g) { super.paintComponent(g); int cellSize = Math.min(getWidth() / labyrinth.getSize(), getHeight() / labyrinth.getSize());}
Change the following code so that when player wins the game, the game continues by creating new GameGUI with the same player. However the player's starting position is same, everything else should be reseted.
public static void main(String[] args) { Labyrinth labyrinth = new Labyrinth(10); Player player = new Player(9, 0); Random rand = new Random(); Dragon dragon = new Dragon(rand.nextInt(10), 9); JFrame frame = new JFrame("Labyrinth Game"); GameGUI gui = new GameGUI(labyrinth, player, dragon);
frame.setLayout(new BorderLayout()); frame.setSize(600, 600); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.add(gui, BorderLayout.CENTER); frame.pack(); frame.setResizable(false); frame.setVisible(true); }
public class GameGUI extends JPanel { private final Labyrinth labyrinth; private final Player player; private final Dragon dragon; private Timer timer; private long…
Chapter 12 Solutions
EBK STARTING OUT WITH PROGRAMMING LOGIC
Ch. 12.2 - Prob. 12.1CPCh. 12.2 - Prob. 12.2CPCh. 12.2 - Design an algorithm that determines whether the...Ch. 12.2 - Design an algorithm that determines whether the...Ch. 12.2 - Prob. 12.5CPCh. 12.2 - Prob. 12.6CPCh. 12 - Prob. 1MCCh. 12 - Prob. 2MCCh. 12 - If the str variable contains the string "berry",...Ch. 12 - If the str variable contains the string "Redmond",...
Ch. 12 - Prob. 5MCCh. 12 - Prob. 1TFCh. 12 - Prob. 2TFCh. 12 - If the String variable str contains the string...Ch. 12 - The insert library module automatically expands...Ch. 12 - Prob. 5TFCh. 12 - Prob. 6TFCh. 12 - Prob. 7TFCh. 12 - Prob. 1SACh. 12 - If the following pseudocode were an actual...Ch. 12 - Prob. 3SACh. 12 - Prob. 4SACh. 12 - Prob. 5SACh. 12 - Design an algorithm that counts the number of...Ch. 12 - Prob. 2AWCh. 12 - Design an algorithm that counts the number of...Ch. 12 - Design an algorithm that deletes the first and...Ch. 12 - Design an algorithm that converts each occurrence...Ch. 12 - Design an algorithm that replaces each occurrence...Ch. 12 - Assume the following declaration exists in a...Ch. 12 - Prob. 1DECh. 12 - Prob. 2DECh. 12 - Prob. 3DECh. 12 - Prob. 1PECh. 12 - Sentence Capitalizer Design a program that prompts...Ch. 12 - Prob. 3PECh. 12 - Sum of Digits in a String Design a program that...Ch. 12 - Prob. 5PECh. 12 - Alphabetic Telephone Number Translator Many...Ch. 12 - Word Separator Design a program that accepts as...Ch. 12 - Pig Latin Design a program that reads a sentence...Ch. 12 - Prob. 9PECh. 12 - File Encryption File encryption is the science of...Ch. 12 - File Decryption Filter Design a program that...Ch. 12 - Password Weakness Detector Design a program that...
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