BUILDING JAVA PROGRAMS-TEXT
BUILDING JAVA PROGRAMS-TEXT
5th Edition
ISBN: 2810023481209
Author: REGES
Publisher: PEARSON
Expert Solution & Answer
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Chapter 1.1, Problem 3SCP

Explanation of Solution

a.

Binary = 100

Converting to decimal: (100)2=?

 ;&#...

Explanation of Solution

b.

Binary = 1011

Converting to decimal: (1011)2=?

   ...

Explanation of Solution

c.

Binary = 101010

Converting to decimal: (1011)2=?

1 X 25+0 X 24...

Explanation of Solution

d.

Binary = 1001110

Converting to decimal: (1001110)2=?

1 X 23+0 X 25+0...

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8. Cash RegisterThis exercise assumes you have created the RetailItem class for Programming Exercise 5. Create a CashRegister class that can be used with the RetailItem class. The CashRegister class should be able to internally keep a list of RetailItem objects. The class should have the following methods: A method named purchase_item that accepts a RetailItem object as an argument. Each time the purchase_item method is called, the RetailItem object that is passed as an argument should be added to the list. A method named get_total that returns the total price of all the RetailItem objects stored in the CashRegister object’s internal list. A method named show_items that displays data about the RetailItem objects stored in the CashRegister object’s internal list. A method named clear that should clear the CashRegister object’s internal list. Demonstrate the CashRegister class in a program that allows the user to select several items for purchase. When the user is ready to check out, the…
5. RetailItem ClassWrite a class named RetailItem that holds data about an item in a retail store. The class should store the following data in attributes: item description, units in inventory, and price. Once you have written the class, write a program that creates three RetailItem objects and stores the following data in them: Description    Units in Inventory    PriceItem #1    Jacket    12    59.95Item #2    Designer Jeans    40    34.95Item #3    Shirt    20    24.95
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