EBK JAVA PROGRAMMING
EBK JAVA PROGRAMMING
9th Edition
ISBN: 9781337671385
Author: FARRELL
Publisher: CENGAGE LEARNING - CONSIGNMENT
Expert Solution & Answer
Book Icon
Chapter 11, Problem 3PE

Explanation of Solution

Program:

File name: “NewspaperSubscription.java

//Define an abstract class named NewspaperSubscription

public abstract class NewspaperSubscription

{

    //Declare required instance variables

    protected String name;

    protected String address;

    protected double rate;

    //Define required getter function for the

    //instance variable name

    public String getName()

    {

        //Return the value

        return name;

    }

    //Define required setter function for the instance

    //variable name

    public void setName(String n)

    {

        //Set the value of the instance variable name by

        //assigning the value in the function parameter to

        //the variable name

        name = n;

    }

    //Define required getter function for the instance

    //variable address

    public String getAddress()

    {

        //Return the value

        return address;

    }

    //Define the required getter function getRate() for

    //the instance variable rate

    public double getRate()

    {

        //Return the value

        return rate;

    }

    //Declare the prototype of an abstract function setAddress()

    public abstract void setAddress(String s);

}

File name: “PhysicalNewspaperSubscription.java

//Define a class named PhysicalNewspaperSubscription

//inheriting the class NewspaperSubscription

public class PhysicalNewspaperSubscription extends NewspaperSubscription

{

    //Define the overriden method setAddress()

    public void setAddress(String a)

    {

        //Declare and initialize required Boolean variables

        //to store the result of the condition if the given

        //address includes a digit or not

        boolean hasDigit = false;

        address = a;

        //Traverse the character array using a for each loop

        for(int x = 0; x < a.length(); ++x)

            //If the current character is a digit, then

            //assign true to the variable hasDigit         

            if(Character.isDigit(a.charAt(x)))

                hasDigit = true;

            //If the value of the variable hasDigit is true,

            //then assign 15 to the instance variable rate

            if(hasDigit)

                rate = 15.00;

            //Otherwise, display an appropriate message and

            //assign 0 to the instance variable rate

            else

            {

                rate = 0;

                //Print the result

System.out.print("\nAddress must contain a digit   ");

            }

    }

}

File name: “OnlineNewspaperSubscription.java

//Define a class named OnlineNewspaperSubscription

//extending the class NewspaperSubscription

public class OnlineNewspaperSubscription extends NewspaperSubscription

{

    //Define the overriden method setAddress()

    public void setAddress(String a)

    {

        //Declare and initialize required Boolean variables

        //to store the result of the condition if the given

        //address includes a sign or not

        boolean hasAtSign = false;

        address = a;

        //Traverse the character array using a for each loop

        for(int x = 0; x < a...

Blurred answer
Students have asked these similar questions
This battle room is focused on entry level tasks for a network analyst where you will be given trials and reconnaissance, sensor tuning, log aggregation, SIEM queries, and network analysis.   For this week’s project, complete the following tasks:   From your Project Ares portal, LOG IN Click on LAUNCH GAME. Select the region NORTH AMERICA Click on Battle School Under the BATTLE SCHOOL pop-up window, click on START TRAINING. Under the BATTLE ROOMS tile, click on ENTER. Under the NETWORK ANALYST tile, click on PLAY. Wait for the Battle Room to load. While loading, the BATTLE ROOM button will display red. Once the Battle Room is loaded, the BATTLE ROOM button will turn yellow and the center of the disk display will indicate CONNECTED. Click on the BATTLE ROOM button to enter the Battle Room. Below the TASKS folder, make sure you click on INSTRUCTIONS to download the Network Analyst Fundamentals material. In the Battle Room, under the TASKS menu select task INTRUSION DETECTION. Complete…
Create a relationship between the common field (Technician Number) of the two tables. Make sure that each client must have 1 and only 1 technician assigned, and each technician can have multiple clients. 2. Create a query to show the Client Number, Client Name, Billed, Paid for clients in Anderson city. Save the query. 3. Create a query to show the Technician Number, Last Name, First Name, YTD Earnings for technicians whose Hourly Rate is greater than or equal to 30. Save the query. 4. Create a query to show Client Number, Client Name, Billed, Paid for clients whose technician number is 22 and whose Billed is over 300. Save the query. 5. Create a query to show the Technician Number, Last Name, First Name, Client Number, Client Name for clients whose technician number 23. Save the query. 6. Create a query to show the Technician Number, Last Name, First Name, Client Number, Client Name for clients whose technician number 23 or 29. Save the query Help please Microsoft office access
Dijkstra's Algorithm (part 1).  Consider the network shown below, and Dijkstra’s link-state algorithm. Here, we are interested in computing the least cost path from node E (note: the start node here is E) to all other nodes using Dijkstra's algorithm. Using the algorithm statement used in the textbook and its visual representation, complete the "Step 0" row in the table below showing the link state algorithm’s execution by matching the table entries (i), (ii), (iii), and (iv) with their values.  Write down your final [correct] answer, as you‘ll need it for the next question.
Knowledge Booster
Background pattern image
Recommended textbooks for you
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
Microsoft Visual C#
Computer Science
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Cengage Learning,
Text book image
C++ Programming: From Problem Analysis to Program...
Computer Science
ISBN:9781337102087
Author:D. S. Malik
Publisher:Cengage Learning
Text book image
Programming Logic & Design Comprehensive
Computer Science
ISBN:9781337669405
Author:FARRELL
Publisher:Cengage
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781305480537
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
C++ for Engineers and Scientists
Computer Science
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Course Technology Ptr