EBK COMPUTER SCIENCE
13th Edition
ISBN: 8220106892572
Author: BRYLOW
Publisher: PEARSON
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Chapter 11, Problem 2CRP
Program Plan Intro
Soda dispensing machine:
Soda dispensing machine is an electronic device which dispenses soda or carbonated drinks for certain sum of money in exchange.
Agent:
Agent in context to soda dispensing machine is a device which senses the response of an individual and performs the task accordingly.
Sensors:
Sensors are the electronic devices and a part of a machine which detects or sense certain activities for which these are designed and record it.
Actuators:
Actuators are the electronic device and a part of a machine which controls the several functions and
Level of response by a machine:
A machine includes several devices; each contains specific purpose and gives different types of response such as:
- Reflex: It is a level of response by any machine in which an action is performed to certain behavior.
- Knowledge based: It is a level of response by any machine which requires an intellectual behavior and characteristics.
- Goal based: It is a level of response by a machine which establishes a goal or objectives to be performed.
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Solving Sudoku using Grover's Algorithm
We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules:
•No column may contain the same value twice
•No row may contain the same value twice
If we assign each square in our sudoku to a variable like so:
1
V V₁
V3
V2
we want our circuit to output a solution to this sudoku.
Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the
conversion of classical decision problems into oracles for Grover's algorithm.
Turning the Problem into a Circuit
We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit
that…
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Solving Sudoku using Grover's Algorithm
We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules:
•No column may contain the same value twice
•No row may contain the same value twice
If we assign each square in our sudoku to a variable like so:
1
V V₁
V3
V2
we want our circuit to output a solution to this sudoku.
Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the
conversion of classical decision problems into oracles for Grover's algorithm.
Turning the Problem into a Circuit
We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit
that…
Chapter 11 Solutions
EBK COMPUTER SCIENCE
Ch. 11.1 - Prob. 1QECh. 11.1 - Prob. 2QECh. 11.1 - Prob. 3QECh. 11.1 - Prob. 4QECh. 11.1 - Prob. 5QECh. 11.2 - Prob. 1QECh. 11.2 - Prob. 2QECh. 11.2 - Prob. 3QECh. 11.2 - Prob. 4QECh. 11.2 - Identify the ambiguities involved in translating...
Ch. 11.2 - Prob. 6QECh. 11.2 - Prob. 7QECh. 11.3 - Prob. 1QECh. 11.3 - Prob. 2QECh. 11.3 - Prob. 3QECh. 11.3 - Prob. 4QECh. 11.3 - Prob. 5QECh. 11.3 - Prob. 6QECh. 11.3 - Prob. 7QECh. 11.3 - Prob. 8QECh. 11.3 - Prob. 9QECh. 11.4 - Prob. 1QECh. 11.4 - Prob. 2QECh. 11.4 - Prob. 3QECh. 11.4 - Prob. 4QECh. 11.4 - Prob. 5QECh. 11.5 - Prob. 1QECh. 11.5 - Prob. 2QECh. 11.5 - Prob. 3QECh. 11.6 - Prob. 1QECh. 11.6 - Prob. 2QECh. 11.6 - Prob. 3QECh. 11.7 - Prob. 1QECh. 11.7 - Prob. 2QECh. 11.7 - Prob. 3QECh. 11 - Prob. 1CRPCh. 11 - Prob. 2CRPCh. 11 - Identify each of the following responses as being...Ch. 11 - Prob. 4CRPCh. 11 - Prob. 5CRPCh. 11 - Prob. 6CRPCh. 11 - Which of the following activities do you expect to...Ch. 11 - Prob. 8CRPCh. 11 - Prob. 9CRPCh. 11 - Prob. 10CRPCh. 11 - Prob. 11CRPCh. 11 - Prob. 12CRPCh. 11 - Prob. 13CRPCh. 11 - Prob. 14CRPCh. 11 - Prob. 15CRPCh. 11 - Prob. 16CRPCh. 11 - Prob. 17CRPCh. 11 - Prob. 18CRPCh. 11 - Give an example in which the closed-world...Ch. 11 - Prob. 20CRPCh. 11 - Prob. 21CRPCh. 11 - Prob. 22CRPCh. 11 - Prob. 23CRPCh. 11 - Prob. 24CRPCh. 11 - Prob. 25CRPCh. 11 - Prob. 26CRPCh. 11 - Prob. 27CRPCh. 11 - Prob. 28CRPCh. 11 - Prob. 29CRPCh. 11 - Prob. 30CRPCh. 11 - Prob. 31CRPCh. 11 - Prob. 32CRPCh. 11 - Prob. 33CRPCh. 11 - What heuristic do you use when searching for a...Ch. 11 - Prob. 35CRPCh. 11 - Prob. 36CRPCh. 11 - Prob. 37CRPCh. 11 - Prob. 38CRPCh. 11 - Suppose your job is to supervise the loading of...Ch. 11 - Prob. 40CRPCh. 11 - Prob. 41CRPCh. 11 - Prob. 42CRPCh. 11 - Prob. 43CRPCh. 11 - Prob. 44CRPCh. 11 - Prob. 45CRPCh. 11 - Draw a diagram similar to Figure 11.5 representing...Ch. 11 - Prob. 47CRPCh. 11 - Prob. 48CRPCh. 11 - Prob. 49CRPCh. 11 - Prob. 50CRPCh. 11 - Prob. 51CRPCh. 11 - Prob. 52CRPCh. 11 - Prob. 53CRPCh. 11 - Prob. 54CRPCh. 11 - Prob. 1SICh. 11 - Prob. 2SICh. 11 - Prob. 3SICh. 11 - Prob. 4SICh. 11 - Prob. 5SICh. 11 - Prob. 6SICh. 11 - Prob. 7SICh. 11 - Prob. 8SICh. 11 - Prob. 9SICh. 11 - Prob. 10SICh. 11 - Prob. 11SICh. 11 - Prob. 12SICh. 11 - A GPS in an automobile provides a friendly voice...Ch. 11 - Prob. 14SI
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- Please answer Java OOP Questions.arrow_forward.NET Interactive Solving Sudoku using Grover's Algorithm We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules: •No column may contain the same value twice •No row may contain the same value twice If we assign each square in our sudoku to a variable like so: 1 V V₁ V3 V2 we want our circuit to output a solution to this sudoku. Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the conversion of classical decision problems into oracles for Grover's algorithm. Turning the Problem into a Circuit We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit that…arrow_forwardNeed help with this in python!arrow_forward
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