Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)
bartleby

Concept explainers

Expert Solution & Answer
Book Icon
Chapter 11, Problem 1MC
Program Description Answer

Generation of exception is said to be “thrown”.

Hence, the correct answer is option “B”.

Expert Solution & Answer
Check Mark

Explanation of Solution

“throw” an exception:

  • To “throw” an exception means to generate an exception object.
  • When an exception occurs in the method, an object is created by the method which in turn send to the runtime system.
  • This created object is called exception object which holds the information about the error.
  • The information includes its type and the state of the program when the error occurred.
  • Thus, creating an exception object and giving it to the runtime system is called throwing an exception.

Explanation for incorrect options:

Built:

The term “built” does not comes under the concept of exception handling.

Hence, the option “A” is wrong.

Caught:

The term “caught” is used to represent error which is thrown.

Hence, the option “C” is wrong.

Killed:

The term “killed” does not comes under the concept of exception handling.

Hence, the option “D” is wrong.

Want to see more full solutions like this?

Subscribe now to access step-by-step solutions to millions of textbook problems written by subject matter experts!
Students have asked these similar questions
A cylinder of diameter 10 cm rotates concentrically inside another hollow cylinder of inner diameter 10.1 cm. Both cylinders are 20 cm long and stand with their axis vertical. The annular space is filled with oil. If a torque of 100 kg cm is required to rotate the inner cylinder at 100 rpm, determine the viscosity of oil. Ans. μ= 29.82poise
Make the following game user friendly with GUI, with some simple graphics The following code works as this: The objective of the player is to escape from this labyrinth. The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. The player can move only in four directions: left, right, up or down. There are several escape paths in all labyrinths. The player’s character should be able to moved with the well known WASD keyboard buttons. If the dragon gets to a neighboring field of the player, then the player dies. Because it is dark in the labyrinth, the player can see only the neighboring fields at a distance of 3 units.  Cell Class: public class Cell { private boolean isWall; public Cell(boolean isWall) { this.isWall = isWall; } public boolean isWall() { return isWall; } public void setWall(boolean isWall) { this.isWall = isWall; } @Override public String toString() {…
Please original work What are four of the goals of information lifecycle management think they are most important to data warehousing, Why do you feel this way, how dashboards can be used in the process, and provide a real life example for each. Please cite in text references and add weblinks

Chapter 11 Solutions

Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)

Ch. 11.1 - What is the call stack? What is a stack trace?Ch. 11.1 - Prob. 11.12CPCh. 11.1 - Prob. 11.13CPCh. 11.1 - Prob. 11.14CPCh. 11.2 - What does the throw statement do?Ch. 11.2 - Prob. 11.16CPCh. 11.2 - Prob. 11.17CPCh. 11.2 - Prob. 11.18CPCh. 11.2 - Prob. 11.19CPCh. 11.3 - What is the difference between a text file and a...Ch. 11.3 - What classes do you use to write output to a...Ch. 11.3 - Prob. 11.22CPCh. 11.3 - What class do you use to work with random access...Ch. 11.3 - What are the two modes that a random access file...Ch. 11.3 - Prob. 11.25CPCh. 11 - Prob. 1MCCh. 11 - Prob. 2MCCh. 11 - Prob. 3MCCh. 11 - Prob. 4MCCh. 11 - FileNotFoundException inherits from __________. a....Ch. 11 - Prob. 6MCCh. 11 - Prob. 7MCCh. 11 - Prob. 8MCCh. 11 - Prob. 9MCCh. 11 - Prob. 10MCCh. 11 - Prob. 11MCCh. 11 - Prob. 12MCCh. 11 - Prob. 13MCCh. 11 - Prob. 14MCCh. 11 - Prob. 15MCCh. 11 - This is the process of converting an object to a...Ch. 11 - Prob. 17TFCh. 11 - Prob. 18TFCh. 11 - Prob. 19TFCh. 11 - True or False: You cannot have more than one catch...Ch. 11 - Prob. 21TFCh. 11 - Prob. 22TFCh. 11 - Prob. 23TFCh. 11 - Prob. 24TFCh. 11 - Find the error in each of the following code...Ch. 11 - // Assume inputFile references a Scanner object,...Ch. 11 - Prob. 3FTECh. 11 - Prob. 1AWCh. 11 - Prob. 2AWCh. 11 - Prob. 3AWCh. 11 - Prob. 4AWCh. 11 - Prob. 5AWCh. 11 - Prob. 6AWCh. 11 - The method getValueFromFile is public and returns...Ch. 11 - Prob. 8AWCh. 11 - Write a statement that creates an object that can...Ch. 11 - Write a statement that opens the file...Ch. 11 - Assume that the reference variable r refers to a...Ch. 11 - Prob. 1SACh. 11 - Prob. 2SACh. 11 - Prob. 3SACh. 11 - Prob. 4SACh. 11 - Prob. 5SACh. 11 - Prob. 6SACh. 11 - What types of objects can be thrown?Ch. 11 - Prob. 8SACh. 11 - Prob. 9SACh. 11 - Prob. 10SACh. 11 - What is the difference between a text file and a...Ch. 11 - What is the difference between a sequential access...Ch. 11 - What happens when you serialize an object? What...Ch. 11 - TestScores Class Write a class named TestScores....Ch. 11 - Prob. 2PCCh. 11 - Prob. 3PCCh. 11 - Prob. 4PCCh. 11 - Prob. 5PCCh. 11 - FileArray Class Design a class that has a static...Ch. 11 - File Encryption Filter File encryption is the...Ch. 11 - File Decryption Filter Write a program that...Ch. 11 - TestScores Modification for Serialization Modify...Ch. 11 - Prob. 10PC
Knowledge Booster
Background pattern image
Computer Science
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
Microsoft Visual C#
Computer Science
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Cengage Learning,
Text book image
C++ Programming: From Problem Analysis to Program...
Computer Science
ISBN:9781337102087
Author:D. S. Malik
Publisher:Cengage Learning