
(Geometry: the MyRectangle 2D class) Define the MyRectangle2D class that contains:
- Two double data fields named x and y that specify the center of the rectangle with getter and setter methods. (Assume the rectangle sides are parallel to x - or y-axis.)
- The data fields width and height with getter and setter methods.
- A no-arg constructor that creates a default rectangle with (0, 0) for (x, y) and 1 for both width and height.
- A constructor that creates a rectangle with the specified x, y, width, and height.
- A method getArea () that returns the area of the rectangle.
- A method getPerimeter() that returns the perimeter of the rectangle.
- A method contains(double x, double y) that returns true if the specified point (x, y) is inside this rectangle (see Figure 10.24a).
- A method contains(MyRectangle2D r) that returns true if the specified rectangle is inside this rectangle (see Figure 10.24b).
- A method overlaps (MyRectangle2D r) that returns true if the specified rectangle overlaps with this rectangle (see Figure 10.24c).
FIGURE 10.24 A point is inside the rectangle. (b) A rectangle is inside another rectangle. (c) A rectangle overlaps another rectangle. (d) Points are enclosed inside a rectangle.
Draw the UML diagram for the class then implement the class. Write a test

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