Java How To Program (Early Objects)
Java How To Program (Early Objects)
10th Edition
ISBN: 9780133807943
Author: Deitel, Paul
Publisher: Pearson Education
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Chapter 1, Problem 2.4E

The    programming language was developed by Bjarne Stroustrup in the early 1980s at Bell Laboratories.

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Refer to page 20 for problems related to finite automata. Instructions: • Design a deterministic finite automaton (DFA) or nondeterministic finite automaton (NFA) for the given language. • Minimize the DFA and show all steps, including state merging. • Verify that the automaton accepts the correct language by testing with sample strings. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qo Hazb9tC440AZF/view?usp=sharing]
Refer to page 60 for solving the Knapsack problem using dynamic programming. Instructions: • Implement the dynamic programming approach for the 0/1 Knapsack problem. Clearly define the recurrence relation and show the construction of the DP table. Verify your solution by tracing the selected items for a given weight limit. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS3IZ9qoHazb9tC440AZF/view?usp=sharing]
Refer to page 70 for problems related to process synchronization. Instructions: • • Solve a synchronization problem using semaphores or monitors (e.g., Producer-Consumer, Readers-Writers). Write pseudocode for the solution and explain the critical section management. • Ensure the solution avoids deadlock and starvation. Test with an example scenario. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qo Hazb9tC440AZF/view?usp=sharing]

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Java How To Program (Early Objects)

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