A(n) _______ is a set of instructions that a computer follows to perform a task.
- a. compiler
- b. program
- c. interpreter
- d.
programming language
A computer implements a particular task by using a “program” which contains set of instructions.
Hence, the answer is option “B”
Explanation of Solution
Program:
In general, a computer is able to perform many types of tasks because they can be programmed. It implies that computers can perform many jobs.
- A set of instructions that a computer follows to implement a task is referred to as a “program”.
- Programs are generally referred as “software” which is used by a computer because every operation of computer is controlled with the help of software.
- In computer, software is created by the individual programmers or the software developers.
- The computer programs are designed, and tested by the programmers.
The programs can be generated by using some type of programming languages such as C, C++, java, Python, and so on. The language statements are referred as “source program”. After the compilation of source program, it is referred as “object program”.
Explanation for incorrect options:
Compiler:
The “compiler” is software which is used to translate a high level language into a machine language.
Hence, the option “A” is not correct.
Interpreter:
The term “interpreter” is a program which is used to translate and runs the instructions in a high level language program.
Hence, the option “C” is not correct.
Programming language:
The term “programming language” refers the name of languages which are used to create a program.
Hence, the option “D” is not correct.
Want to see more full solutions like this?
Chapter 1 Solutions
EBK STARTING OUT WITH PROGRAMMING LOGIC
Additional Engineering Textbook Solutions
Introduction To Programming Using Visual Basic (11th Edition)
SURVEY OF OPERATING SYSTEMS
Concepts Of Programming Languages
Computer Science: An Overview (13th Edition) (What's New in Computer Science)
Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)
Java How to Program, Early Objects (11th Edition) (Deitel: How to Program)
- The following is code for a disc golf program written in C++: // player.h #ifndef PLAYER_H #define PLAYER_H #include <string> #include <iostream> class Player { private: std::string courses[20]; // Array of course names int scores[20]; // Array of scores int gameCount; // Number of games played public: Player(); // Constructor void CheckGame(int playerId, const std::string& courseName, int gameScore); void ReportPlayer(int playerId) const; }; #endif // PLAYER_H // player.cpp #include "player.h" #include <iomanip> Player::Player() : gameCount(0) {} void Player::CheckGame(int playerId, const std::string& courseName, int gameScore) { for (int i = 0; i < gameCount; ++i) { if (courses[i] == courseName) { // If course has been played, then check for minimum score if (gameScore < scores[i]) { scores[i] = gameScore; // Update to new minimum…arrow_forwardIn this assignment, you will implement a multi-threaded program (using C/C++) that will check for Prime Numbers and Palindrome Numbers in a range of numbers. Palindrome numbers are numbers that their decimal representation can be read from left to right and from right to left (e.g. 12321, 5995, 1234321). The program will create T worker threads to check for prime and palindrome numbers in the given range (T will be passed to the program with the Linux command line). Each of the threads works on a part of the numbers within the range. Your program should have some global shared variables: • numOfPrimes: which will track the total number of prime numbers found by all threads. numOfPalindroms: which will track the total number of palindrome numbers found by all threads. numOfPalindromic Primes: which will count the numbers that are BOTH prime and palindrome found by all threads. TotalNums: which will count all the processed numbers in the range. In addition, you need to have arrays…arrow_forwardHow do you distinguish between hardware and a software problem? Discuss theprocedure for troubleshooting any hardware or software problem. give one reference with your answer.arrow_forward
- You are asked to explain what a computer virus is and if it can affect computer’shardware or software. How do you protect your computer against virus? give one reference with your answer.arrow_forwardDistributed Systems: Consistency Models fer to page 45 for problems on data consistency. structions: Compare different consistency models (e.g., strong, eventual, causal) for distributed databases. Evaluate the trade-offs between availability and consistency in a given use case. Propose the most appropriate model for the scenario and explain your reasoning. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qoHazb9tC440AZF/view?usp=sharing]arrow_forwardOperating Systems: Deadlock Detection fer to page 25 for problems on deadlock concepts. structions: • Given a system resource allocation graph, determine if a deadlock exists. If a deadlock exists, identify the processes and resources involved. Suggest strategies to prevent or resolve the deadlock and explain their trade-offs. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qoHazb9tC440 AZF/view?usp=sharing]arrow_forward
- Artificial Intelligence: Heuristic Evaluation fer to page 55 for problems on Al search algorithms. tructions: Given a search problem, propose and evaluate a heuristic function. Compare its performance to other heuristics based on search cost and solution quality. Justify why the chosen heuristic is admissible and/or consistent. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qoHazb9tC440 AZF/view?usp=sharing]arrow_forwardRefer to page 75 for graph-related problems. Instructions: • Implement a greedy graph coloring algorithm for the given graph. • Demonstrate the steps to assign colors while minimizing the chromatic number. • Analyze the time complexity and limitations of the approach. Link [https://drive.google.com/file/d/1wKSrun-GlxirS3IZ9qoHazb9tC440 AZF/view?usp=sharing]arrow_forwardRefer to page 150 for problems on socket programming. Instructions: • Develop a client-server application using sockets to exchange messages. • Implement both TCP and UDP communication and highlight their differences. • Test the program under different network conditions and analyze results. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qo Hazb9tC440AZF/view?usp=sharing]arrow_forward
- Refer to page 80 for problems on white-box testing. Instructions: • Perform control flow testing for the given program, drawing the control flow graph (CFG). • Design test cases to achieve statement, branch, and path coverage. • Justify the adequacy of your test cases using the CFG. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS3IZ9qo Hazb9tC440 AZF/view?usp=sharing]arrow_forwardRefer to page 10 for problems on parsing. Instructions: • Design a top-down parser for the given grammar (e.g., recursive descent or LL(1)). • Compute the FIRST and FOLLOW sets and construct the parsing table if applicable. • Parse a sample input string and explain the derivation step-by-step. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qoHazb9tC440 AZF/view?usp=sharing]arrow_forwardRefer to page 20 for problems related to finite automata. Instructions: • Design a deterministic finite automaton (DFA) or nondeterministic finite automaton (NFA) for the given language. • Minimize the DFA and show all steps, including state merging. • Verify that the automaton accepts the correct language by testing with sample strings. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qo Hazb9tC440AZF/view?usp=sharing]arrow_forward
- Fundamentals of Information SystemsComputer ScienceISBN:9781337097536Author:Ralph Stair, George ReynoldsPublisher:Cengage Learning