Pearson eText for Starting out with Visual C# -- Instant Access (Pearson+)
5th Edition
ISBN: 9780137502783
Author: Tony Gaddis
Publisher: PEARSON+
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Expert Solution & Answer
Chapter 1, Problem 11MC
Program Description Answer
Eight “bits” together forms a byte.
Hence, the correct answer is option “D”.
Expert Solution & Answer
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Chapter 1 Solutions
Pearson eText for Starting out with Visual C# -- Instant Access (Pearson+)
Ch. 1.2 - What is a program?Ch. 1.2 - What is hardware?Ch. 1.2 - List the five major components of a computer...Ch. 1.2 - What part of the computer actually runs programs?Ch. 1.2 - Prob. 1.5CPCh. 1.2 - Prob. 1.6CPCh. 1.2 - Prob. 1.7CPCh. 1.2 - Prob. 1.8CPCh. 1.2 - Prob. 1.9CPCh. 1.2 - What do you call a program that performs a...
Ch. 1.2 - Word processing programs, spreadsheet programs,...Ch. 1.3 - What amount of memory is enough to store a letter...Ch. 1.3 - Prob. 1.13CPCh. 1.3 - Prob. 1.14CPCh. 1.3 - Prob. 1.15CPCh. 1.3 - Prob. 1.16CPCh. 1.3 - Prob. 1.17CPCh. 1.4 - A CPU understands instructions that are written...Ch. 1.4 - Prob. 1.19CPCh. 1.4 - When a CPU executes the instructions in a program,...Ch. 1.4 - What is assembly language?Ch. 1.4 - What type of programming language allows you to...Ch. 1.4 - Prob. 1.23CPCh. 1.4 - What do you call a program that translates a...Ch. 1.4 - What do you call a program that both translates...Ch. 1.4 - Prob. 1.26CPCh. 1.5 - What is a user interface?Ch. 1.5 - How does a command line interface work?Ch. 1.5 - Prob. 1.29CPCh. 1.5 - Prob. 1.30CPCh. 1.6 - What is an object?Ch. 1.6 - Prob. 1.32CPCh. 1.6 - What two general capabilities does an object have?Ch. 1.6 - Prob. 1.34CPCh. 1.6 - What is the purpose of an object that cannot be...Ch. 1.6 - What is a class?Ch. 1.6 - Prob. 1.37CPCh. 1.6 - Why might you need to write your own classes?Ch. 1.7 - Prob. 1.39CPCh. 1.7 - What is an algorithm?Ch. 1.7 - What is pseudocode?Ch. 1.7 - Prob. 1.42CPCh. 1.7 - Prob. 1.43CPCh. 1.8 - Prob. 1.44CPCh. 1.8 - Prob. 1.45CPCh. 1.8 - Prob. 1.46CPCh. 1.8 - Prob. 1.47CPCh. 1.8 - What is a ToolTip?Ch. 1.8 - Prob. 1.49CPCh. 1.8 - Prob. 1.50CPCh. 1 - A(n) __________ is a set of instructions that a...Ch. 1 - Prob. 2MCCh. 1 - Prob. 3MCCh. 1 - Prob. 4MCCh. 1 - Prob. 5MCCh. 1 - Prob. 6MCCh. 1 - Prob. 7MCCh. 1 - Prob. 8MCCh. 1 - Prob. 9MCCh. 1 - Prob. 10MCCh. 1 - Prob. 11MCCh. 1 - Prob. 12MCCh. 1 - Prob. 13MCCh. 1 - Prob. 14MCCh. 1 - Prob. 15MCCh. 1 - Prob. 16MCCh. 1 - Prob. 17MCCh. 1 - Prob. 18MCCh. 1 - If you were to look at a machine language program,...Ch. 1 - Prob. 20MCCh. 1 - Prob. 21MCCh. 1 - The_____ translates an assembly language program...Ch. 1 - The words that make up a high-level programming...Ch. 1 - Prob. 24MCCh. 1 - A(n)_____ is a program that translates a...Ch. 1 - Prob. 26MCCh. 1 - A______ error does not prevent the program from...Ch. 1 - A(n) _______ is a set of well-defined logical...Ch. 1 - An informal language that has no syntax rules and...Ch. 1 - A _______ is a diagram that graphically depicts...Ch. 1 - Objects that are visible in a programs graphical...Ch. 1 - A _____ is code that describes a particular type...Ch. 1 - The _____ is a collection of classes and other...Ch. 1 - The ______ is the part of a computer with which...Ch. 1 - Before GUIs became popular, the ______ interface...Ch. 1 - __________ programs are usually event driven. a....Ch. 1 - Today, CPUs arc huge devices made of electrical...Ch. 1 - Prob. 2TFCh. 1 - Any piece of data that is stored in a computers...Ch. 1 - Prob. 4TFCh. 1 - Machine language is the only language that a CPU...Ch. 1 - Assembly language is considered a high-level...Ch. 1 - An interpreter is a program that both translates...Ch. 1 - A syntax error does not prevent a program from...Ch. 1 - Prob. 9TFCh. 1 - Word processing programs, spreadsheet programs,...Ch. 1 - Programmers must be careful not to make syntax...Ch. 1 - C# provides only the basic keywords and operators...Ch. 1 - Why is the CPU the most important component in a...Ch. 1 - Prob. 2SACh. 1 - Prob. 3SACh. 1 - What are the words that make up a high-level...Ch. 1 - What are the short words that are used in assembly...Ch. 1 - What is the difference between a compiler and an...Ch. 1 - Prob. 7SACh. 1 - Prob. 8SACh. 1 - Prob. 9SACh. 1 - Prob. 10SACh. 1 - Can you use C# alone to perform advanced...Ch. 1 - Prob. 12SACh. 1 - Prob. 13SACh. 1 - Prob. 14SACh. 1 - Prob. 15SACh. 1 - How can you view the projects form if it is not...Ch. 1 - Use what youve learned about the binary numbering...Ch. 1 - Use what youve learned about the binary numbering...Ch. 1 - Look at the ASCII chart in Appendix C and...Ch. 1 - Suppose your instructor gives three exams during...
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- 1. Mark the following statements as true or false. a. The calculating device called the Pascaline could calculate sums up to eight figures long. (1) b. All programs must be loaded into the CPU before they can be executed and all data must be loaded into main memory before it can be manipulated. (2) c. Main memory is an ordered sequence of cells and each cell has a random location in main memory. (2) d. The program that loads first when you turn on your computer is called the operating system. (2) e. Analog signals represent information with a sequence of 0s and 1s. (3) f. The machine language is a sequence of 0s and 1s. (3) g. A Binary code is a sequence of 0s and 1s. (3) h. A sequence of eight bits is called a byte. (3) i. One GB is MB. (3) j. In ASCII, A is the 65th character. (3) k. The number system used by a computer is base 2. (3) l. An assembler translates the assembly language instructions into machine language. (4) m. A compiler translates the source program into an object program. n. In a program, statements that begin with the symbol are called preprocessor directives (7) o. An object program is the machine language version of a high-level language program. (9) p. All logical errors, such as division by 0, are reported by the compiler. (9) q. In object-oriented design (OOD), a program is a collection of interacting objects. (10) r. An object consists of data and operations on that data. (10) s. ISO stands for International Organization for Standardization. (11)arrow_forwardOne problem with using an algorithm is that we forget to evaluate the __________ because it works, but it may not be the best option.arrow_forwardFill-in-the-Blank Each byte in memory is assigned a unique __________.arrow_forward
- Question 2 Every byte in the computer's memory is assigned a unique O name O value O address O variablearrow_forward12. Whenever we need to execute some instructions repeatedly ______________ statements are used in C-programming languagearrow_forward3. The process of assigning load addresses to the various parts of the program and adjusting the code and data in the program to reflect the assigned addresses is called __________ a. Symbol resolution b. Parsing c. Assembly d. Relocationarrow_forward
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