You are tasked with designing a Vending Machine system that incorporates a Keypad (4x3) for user input. The keypad has a total of 12 buttons [10 numeric and 2 special character buttons (*,#)] and the 10 numeric buttons represent the following food items of vending machine: 0 Coke 1 Sprite 2 Dew 3 Pepsi 4 Mojo 5 Coffee 6 Drinko 7 Lays 8 Sun 9 Alooz The system has an LCD connected in Port A and 4 LEDs connected in PortB. If anyone comes and presses any key of the keypad then the LCD will show the selected item name. For example if 2 is pressed the LCD will show: "Selected: Dew". Once selected the user can change selection by pressing other options of the keypad as well. Once the user presses '#' the 4 LEDs will start blinking for 2sec with 0.4sec delay and the LCD will show "Thank You" for 2 sec and then it will be cleared. If the user presses **' after selecting an item the display will show "Have A Good Day" and nothing will happen to the LEDs. Now draw the circuit diagram and write the program for ATmega32 based on the above scenario.
You are tasked with designing a Vending Machine system that incorporates a Keypad (4x3) for user input. The keypad has a total of 12 buttons [10 numeric and 2 special character buttons (*,#)] and the 10 numeric buttons represent the following food items of vending machine: 0 Coke 1 Sprite 2 Dew 3 Pepsi 4 Mojo 5 Coffee 6 Drinko 7 Lays 8 Sun 9 Alooz The system has an LCD connected in Port A and 4 LEDs connected in PortB. If anyone comes and presses any key of the keypad then the LCD will show the selected item name. For example if 2 is pressed the LCD will show: "Selected: Dew". Once selected the user can change selection by pressing other options of the keypad as well. Once the user presses '#' the 4 LEDs will start blinking for 2sec with 0.4sec delay and the LCD will show "Thank You" for 2 sec and then it will be cleared. If the user presses **' after selecting an item the display will show "Have A Good Day" and nothing will happen to the LEDs. Now draw the circuit diagram and write the program for ATmega32 based on the above scenario.
Introductory Circuit Analysis (13th Edition)
13th Edition
ISBN:9780133923605
Author:Robert L. Boylestad
Publisher:Robert L. Boylestad
Chapter1: Introduction
Section: Chapter Questions
Problem 1P: Visit your local library (at school or home) and describe the extent to which it provides literature...
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