You are playing a card came, and the probability that you will win a game is p = 0.73. If you play the game 282 times, what is the most likely number of wins? (Round answer to one decimal place.) f= Let X represent the number of games (out of 282) that you win. Find the standard deviation for the probability distribution of X. (Round answer to two decimal places.) G= The range rule of thumb specifies that the minimum usual value for a random variable is µ-20 and the maximum usual value is p+20. You already found μ and for the random variable X. Use the range rule of thumb to find the usual range of X values. Enter answer as an interval using square- brackets and only whole numbers. usual values -
You are playing a card came, and the probability that you will win a game is p = 0.73. If you play the game 282 times, what is the most likely number of wins? (Round answer to one decimal place.) f= Let X represent the number of games (out of 282) that you win. Find the standard deviation for the probability distribution of X. (Round answer to two decimal places.) G= The range rule of thumb specifies that the minimum usual value for a random variable is µ-20 and the maximum usual value is p+20. You already found μ and for the random variable X. Use the range rule of thumb to find the usual range of X values. Enter answer as an interval using square- brackets and only whole numbers. usual values -
MATLAB: An Introduction with Applications
6th Edition
ISBN:9781119256830
Author:Amos Gilat
Publisher:Amos Gilat
Chapter1: Starting With Matlab
Section: Chapter Questions
Problem 1P
Related questions
Question
100%
![**Understanding Probability and Standard Deviation in a Card Game**
In this educational scenario, you are playing a card game where the probability that you will win a game is \( p = 0.73 \).
1. **Most Likely Number of Wins:**
If you play the game 282 times, what is the most likely number of wins?
(Round answer to one decimal place.)
\[ \mu = \]
2. **Standard Deviation:**
Let \( X \) represent the number of games (out of 282) that you win. Find the standard deviation for the probability distribution of \( X \).
(Round answer to two decimal places.)
\[ \sigma = \]
3. **Range Rule of Thumb:**
The range rule of thumb specifies that the minimum usual value for a random variable is \( \mu - 2\sigma \) and the maximum usual value is \( \mu + 2\sigma \). You already found \( \mu \) and \( \sigma \) for the random variable \( X \).
Use the range rule of thumb to find the usual range of \( X \) values. Enter answer as an interval using square-brackets and only whole numbers.
\[ \text{usual values} = \]
---
This exercise involves calculating expected values and standard deviation, aiding in understanding the variability and typical outcomes in probability exercises.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fc260e632-e4e2-45c7-853f-2d07e95220d0%2F4e9af13e-aa74-4014-b48a-4ff43c047760%2Fnpgtx5_processed.png&w=3840&q=75)
Transcribed Image Text:**Understanding Probability and Standard Deviation in a Card Game**
In this educational scenario, you are playing a card game where the probability that you will win a game is \( p = 0.73 \).
1. **Most Likely Number of Wins:**
If you play the game 282 times, what is the most likely number of wins?
(Round answer to one decimal place.)
\[ \mu = \]
2. **Standard Deviation:**
Let \( X \) represent the number of games (out of 282) that you win. Find the standard deviation for the probability distribution of \( X \).
(Round answer to two decimal places.)
\[ \sigma = \]
3. **Range Rule of Thumb:**
The range rule of thumb specifies that the minimum usual value for a random variable is \( \mu - 2\sigma \) and the maximum usual value is \( \mu + 2\sigma \). You already found \( \mu \) and \( \sigma \) for the random variable \( X \).
Use the range rule of thumb to find the usual range of \( X \) values. Enter answer as an interval using square-brackets and only whole numbers.
\[ \text{usual values} = \]
---
This exercise involves calculating expected values and standard deviation, aiding in understanding the variability and typical outcomes in probability exercises.
Expert Solution

This question has been solved!
Explore an expertly crafted, step-by-step solution for a thorough understanding of key concepts.
Step by step
Solved in 4 steps with 14 images

Similar questions
Recommended textbooks for you

MATLAB: An Introduction with Applications
Statistics
ISBN:
9781119256830
Author:
Amos Gilat
Publisher:
John Wiley & Sons Inc

Probability and Statistics for Engineering and th…
Statistics
ISBN:
9781305251809
Author:
Jay L. Devore
Publisher:
Cengage Learning

Statistics for The Behavioral Sciences (MindTap C…
Statistics
ISBN:
9781305504912
Author:
Frederick J Gravetter, Larry B. Wallnau
Publisher:
Cengage Learning

MATLAB: An Introduction with Applications
Statistics
ISBN:
9781119256830
Author:
Amos Gilat
Publisher:
John Wiley & Sons Inc

Probability and Statistics for Engineering and th…
Statistics
ISBN:
9781305251809
Author:
Jay L. Devore
Publisher:
Cengage Learning

Statistics for The Behavioral Sciences (MindTap C…
Statistics
ISBN:
9781305504912
Author:
Frederick J Gravetter, Larry B. Wallnau
Publisher:
Cengage Learning

Elementary Statistics: Picturing the World (7th E…
Statistics
ISBN:
9780134683416
Author:
Ron Larson, Betsy Farber
Publisher:
PEARSON

The Basic Practice of Statistics
Statistics
ISBN:
9781319042578
Author:
David S. Moore, William I. Notz, Michael A. Fligner
Publisher:
W. H. Freeman

Introduction to the Practice of Statistics
Statistics
ISBN:
9781319013387
Author:
David S. Moore, George P. McCabe, Bruce A. Craig
Publisher:
W. H. Freeman