You are playing a card came, and the probability that you will win a game is p = 0.73. If you play the game 282 times, what is the most likely number of wins? (Round answer to one decimal place.) f= Let X represent the number of games (out of 282) that you win. Find the standard deviation for the probability distribution of X. (Round answer to two decimal places.) G= The range rule of thumb specifies that the minimum usual value for a random variable is µ-20 and the maximum usual value is p+20. You already found μ and for the random variable X. Use the range rule of thumb to find the usual range of X values. Enter answer as an interval using square- brackets and only whole numbers. usual values -

MATLAB: An Introduction with Applications
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Author:Amos Gilat
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Chapter1: Starting With Matlab
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**Understanding Probability and Standard Deviation in a Card Game**

In this educational scenario, you are playing a card game where the probability that you will win a game is \( p = 0.73 \).

1. **Most Likely Number of Wins:**
   If you play the game 282 times, what is the most likely number of wins?
   (Round answer to one decimal place.)

   \[ \mu = \]

2. **Standard Deviation:**
   Let \( X \) represent the number of games (out of 282) that you win. Find the standard deviation for the probability distribution of \( X \).
   (Round answer to two decimal places.)

   \[ \sigma = \]

3. **Range Rule of Thumb:**
   The range rule of thumb specifies that the minimum usual value for a random variable is \( \mu - 2\sigma \) and the maximum usual value is \( \mu + 2\sigma \). You already found \( \mu \) and \( \sigma \) for the random variable \( X \).

   Use the range rule of thumb to find the usual range of \( X \) values. Enter answer as an interval using square-brackets and only whole numbers.

   \[ \text{usual values} = \]

---

This exercise involves calculating expected values and standard deviation, aiding in understanding the variability and typical outcomes in probability exercises.
Transcribed Image Text:**Understanding Probability and Standard Deviation in a Card Game** In this educational scenario, you are playing a card game where the probability that you will win a game is \( p = 0.73 \). 1. **Most Likely Number of Wins:** If you play the game 282 times, what is the most likely number of wins? (Round answer to one decimal place.) \[ \mu = \] 2. **Standard Deviation:** Let \( X \) represent the number of games (out of 282) that you win. Find the standard deviation for the probability distribution of \( X \). (Round answer to two decimal places.) \[ \sigma = \] 3. **Range Rule of Thumb:** The range rule of thumb specifies that the minimum usual value for a random variable is \( \mu - 2\sigma \) and the maximum usual value is \( \mu + 2\sigma \). You already found \( \mu \) and \( \sigma \) for the random variable \( X \). Use the range rule of thumb to find the usual range of \( X \) values. Enter answer as an interval using square-brackets and only whole numbers. \[ \text{usual values} = \] --- This exercise involves calculating expected values and standard deviation, aiding in understanding the variability and typical outcomes in probability exercises.
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