You are in charge of designing an enemy character of a video game using OOP. The video game is a side-scrolling arcade game, where the protagonist should evade numerous enemy characters. Assuming there are five different types of enemy characters and each is represented using a class, describe what methods and variables Mention at least three each. Also describe the purpose and motivation of each variable and method. Do not provide a code as an answer.
You are in charge of designing an enemy character of a video game using OOP. The video game is a side-scrolling arcade game, where the protagonist should evade numerous enemy characters. Assuming there are five different types of enemy characters and each is represented using a class, describe what methods and variables Mention at least three each. Also describe the purpose and motivation of each variable and method. Do not provide a code as an answer.
Chapter7: Using Methods
Section: Chapter Questions
Problem 1RQ: At most, a class can contain ____________ method(S). 0 1 2 any number of
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![You are in charge of designing an enemy character of a video game using OOP.
The video game is a side-scrolling arcade game, where the protagonist should evade numerous enemy characters.
Assuming there are five different types of enemy characters and each is represented using a class, describe what methods and variables
Mention at least three each. Also describe the purpose and motivation of each variable and method.
Do not provide a code as an answer.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F971b8674-8a06-4fc2-8fd8-5cb998cbb624%2Fb19e307a-ff7a-476d-bc50-5386311cfa9b%2Frkxlca_processed.jpeg&w=3840&q=75)
Transcribed Image Text:You are in charge of designing an enemy character of a video game using OOP.
The video game is a side-scrolling arcade game, where the protagonist should evade numerous enemy characters.
Assuming there are five different types of enemy characters and each is represented using a class, describe what methods and variables
Mention at least three each. Also describe the purpose and motivation of each variable and method.
Do not provide a code as an answer.
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