Write an assembly language program that collects a string from the user then counts and displays the number of alphabets (characters range: a to z or A to Z), the number of digits (character range: 0 to 9) and number of any other characters which are not alphabets or digits. For example, below are examples of input/output. input string: abc number of alphabets: 3 number of digits: other characters: input string: abc123 number of alphabets: 3 number of digits: 3 other characters: input string: abc, 123 number of alphabets: 3 number of digits: other characters: 1 input string: a*2 number of alphabets: 1 number of digits: 1 other characters: 1 input string: number of alphabets: 0 number of digits: other characters : input string: AbC0? number of alphabets: 3 number of digits: 1 other characters: 1 Use the following procedures for input/output. For more details about these procedures see Chapter 5 of Irvine textbook. • ReadString: Reads a string from the keyboard and returns its length in the EAX register. • WriteString: Writes a null-terminated string to the console window. HINT: Use the ASCII numerical code to find if a character is alphabet, digit or other character. For instance, the letter 'a' is 97, digit '0' is 48, .etc. For the complete ASCII table, check the following: https://en.wikipedia.org/wiki/ASCII
Write an assembly language program that collects a string from the user then counts and displays the number of alphabets (characters range: a to z or A to Z), the number of digits (character range: 0 to 9) and number of any other characters which are not alphabets or digits. For example, below are examples of input/output. input string: abc number of alphabets: 3 number of digits: other characters: input string: abc123 number of alphabets: 3 number of digits: 3 other characters: input string: abc, 123 number of alphabets: 3 number of digits: other characters: 1 input string: a*2 number of alphabets: 1 number of digits: 1 other characters: 1 input string: number of alphabets: 0 number of digits: other characters : input string: AbC0? number of alphabets: 3 number of digits: 1 other characters: 1 Use the following procedures for input/output. For more details about these procedures see Chapter 5 of Irvine textbook. • ReadString: Reads a string from the keyboard and returns its length in the EAX register. • WriteString: Writes a null-terminated string to the console window. HINT: Use the ASCII numerical code to find if a character is alphabet, digit or other character. For instance, the letter 'a' is 97, digit '0' is 48, .etc. For the complete ASCII table, check the following: https://en.wikipedia.org/wiki/ASCII
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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