Write a program that simulates flipping a coin to make decisions. The input is how many decisions are needed, and the output is either heads or tails. Assume the input is a value greater than 0. Ex: If the input is: 3 the output is: heads heads tails For reproducibility needed for auto-grading, seed the program with a value of 1. In a real program, you would seed with the current time. In that case, every program's output would be different, which is what is desired but can't be auto-graded. Note: A common student mistake is to seed before each call to random.randint(). But seeding should only be done once, at the start of the program, after which random.randint() can be called any number of times. Your program must define and call the heads_or_tails() function that randomly picks 0 or 1 and returns "heads" or "tails". Assume the value 0 represents "heads" and 1 represents "tails". Use Python, please.
20.5 LAB: Flip a coin
Write a
Ex: If the input is:
3the output is:
headsFor reproducibility needed for auto-grading, seed the program with a value of 1. In a real program, you would seed with the current time. In that case, every program's output would be different, which is what is desired but can't be auto-graded.
Note: A common student mistake is to seed before each call to random.randint(). But seeding should only be done once, at the start of the program, after which random.randint() can be called any number of times.
Your program must define and call the heads_or_tails() function that randomly picks 0 or 1 and returns "heads" or "tails". Assume the value 0 represents "heads" and 1 represents "tails".
Use Python, please.
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