Write a program that allows a player to play Rock, Paper, Scissors. In this version, if there is a tie the computer wins. The user must beat the computer to win a round. #1 - On paper write main such that it will play the game using the functions you described below #2 - Write on paper the prototypes for each of the following functions: GetInput – Accepts the name and how many rounds they want to play as input GetAndCheckPlay – This function will provide a menu for the user. It allows the user to choose one of the following options and error checks the input. (R) Rock (P) Paper (S) Scissors Enter your play: GetComputerPlay – Randomly selects a play for the computer and returns a character representing that play. CheckWin – Check if the user has won, returns true if they won false if the computer won OutputWin – Output the user’s name and if the user won or lost each round. OutputMatchWinner – Output the user’s name and the % of wins if the user won the match and outputs the % of losses if they lost the match.
Write a program that allows a player to play Rock, Paper, Scissors. In this version, if there is a tie the computer wins. The user must beat the computer to win a round.
#1 - On paper write main such that it will play the game using the functions you
described below
#2 - Write on paper the prototypes for each of the following functions:
GetInput – Accepts the name and how many rounds they want to play as input
GetAndCheckPlay – This function will provide a menu for the user. It allows the user to
choose one of the following options and error checks the input.
(R) Rock
(P) Paper
(S) Scissors
Enter your play:
GetComputerPlay – Randomly selects a play for the computer and returns a character
representing that play.
CheckWin – Check if the user has won, returns true if they won false if the
computer won
OutputWin – Output the user’s name and if the user won or lost each round.
OutputMatchWinner – Output the user’s name and the % of wins if the user won the match
and outputs the % of losses if they lost the match.
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