Write a NBATeam class including the following components: a. instance field : i.teamName; ii.NumberofWin; iii.NumberofLoss; b.Instance methods: i.winAgame(): will increase the NumberofWin by 1 ii.lossAgame(): will increase the NumberofLoss by 1 2.Write a NBA class with main method to: a.Create two teams: heat, laker b.Generate a random number and if the number is bigger than 0.5, then heat wins; otherwise lakers win c. Do above step 3 times and then print out the win/loss of each team 3.Add the following methods to the NBATeam class and modify the main method in NBA class to do the following: a.setWinNum(n): will set the team’s NumberofWin to n b.getWinNum(): will return the team’s NumberofWin c.toString() d.Create two teams: nets, warriors e.Set the Number ofWin of each team to a random number between 1 and 82 f.Print out the win/loss of each team using toString
Write a NBATeam class including the following components: a. instance field : i.teamName; ii.NumberofWin; iii.NumberofLoss; b.Instance methods: i.winAgame(): will increase the NumberofWin by 1 ii.lossAgame(): will increase the NumberofLoss by 1 2.Write a NBA class with main method to: a.Create two teams: heat, laker b.Generate a random number and if the number is bigger than 0.5, then heat wins; otherwise lakers win c. Do above step 3 times and then print out the win/loss of each team 3.Add the following methods to the NBATeam class and modify the main method in NBA class to do the following: a.setWinNum(n): will set the team’s NumberofWin to n b.getWinNum(): will return the team’s NumberofWin c.toString() d.Create two teams: nets, warriors e.Set the Number ofWin of each team to a random number between 1 and 82 f.Print out the win/loss of each team using toString
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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java program
1.
Write a NBATeam class including the following components:
a. instance field :
i.teamName;
ii.NumberofWin;
iii.NumberofLoss;
b.Instance methods:
i.winAgame(): will increase the NumberofWin by 1
ii.lossAgame(): will increase the NumberofLoss by 1
2.Write a NBA class with main method to:
a.Create two teams: heat, laker
b.Generate a random number and if the number is bigger than 0.5, then heat wins; otherwise lakers win
c. Do above step 3 times and then print out the win/loss of each team
3.Add the following methods to the NBATeam class and modify the main method in NBA class to do the following:
a.setWinNum(n): will set the team’s NumberofWin to n
b.getWinNum(): will return the team’s NumberofWin
c.toString()
d.Create two teams: nets, warriors
e.Set the Number ofWin of each team to a random number between 1 and 82
f.Print out the win/loss of each team using toString
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