Write a class named RetailItem that holds data about an item in a retail store. The class should have the following properties:• Description—The Description property should hold a brief description of the item.• UnitsOnHand—The UnitsOnHand property should hold the number of units currently in inventory.• Price—The Price property should hold the item’s retail price. Write a constructor that accepts arguments for each property.The application should create an array of three RetailItem objects containing the following data: Description Units on Hand PriceItem 1 Jacket 12 59.95Item 2 Jeans 40 34.95Item 3 Shirt 20 24.95The application should have a loop that steps through the array, displaying each element’s properties.
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Write a class named RetailItem that holds data about an item in a retail store. The class should have the following properties:
• Description—The Description property should hold a brief description of the item.
• UnitsOnHand—The UnitsOnHand property should hold the number of units currently in inventory.
• Price—The Price property should hold the item’s retail price. Write a constructor that accepts arguments for each property.
The application should create an array of three RetailItem objects containing the following data:
Description Units on Hand Price
Item 1 Jacket 12 59.95
Item 2 Jeans 40 34.95
Item 3 Shirt 20 24.95
The application should have a loop that steps through the array, displaying each element’s properties.
Trending now
This is a popular solution!
Step by step
Solved in 4 steps with 1 images