Write a class called Dragon . A Dragon should have a level and an attack. The class should have getter methods for each of these variables. The Dragon's level is an integer. The Dragon's attack is a String. Dragon will also need a constructor, getters, and an attack method. The constructor should take the level as the first argument and the attack as the second argument. You should create two getter (accessor) methods called getAttack() and getLevel(). You should also create a method called fight(). This method should return a string that repeats the attack string once for each level. For example, if the attack string is ">" and the level is 6, then fight() would return >>>>>> In summary, you should have the following methods: • A constructor that takes two parameters - the level and attack (in that order) • getAttack • getLevel • fight

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use java

1 þublic class Dragon
2- {
private String attack;
private int level;
3
4
// Write the constructor here!
7
// Put getters here
8
9
// Put other methods here
10
11
12
// string representation of the object
public string toString()
{
return "Dragon is at level" + level + " and attacks with
}
13
14
15 -
+ attack;
16
17
18 }
19
Transcribed Image Text:1 þublic class Dragon 2- { private String attack; private int level; 3 4 // Write the constructor here! 7 // Put getters here 8 9 // Put other methods here 10 11 12 // string representation of the object public string toString() { return "Dragon is at level" + level + " and attacks with } 13 14 15 - + attack; 16 17 18 } 19
Write a class called Dragon . A Dragon should have a level and an attack. The
class should have getter methods for each of these variables.
The Dragon's level is an integer. The Dragon's attack is a String.
Dragon will also need a constructor, getters, and an attack method.
The constructor should take the level as the first argument and the attack as
the second argument.
You should create two getter (accessor) methods called getAttack() and
getlevel().
You should also create a method called fight(). This method should return a
string that repeats the attack string once for each level. For example, if the
attack string is ">" and the level is 6, then fight() Would return >>>>>>
In summary, you should have the following methods:
A constructor that takes two parameters - the level and attack (in that
order)
• getAttack
• getLevel
fight
Transcribed Image Text:Write a class called Dragon . A Dragon should have a level and an attack. The class should have getter methods for each of these variables. The Dragon's level is an integer. The Dragon's attack is a String. Dragon will also need a constructor, getters, and an attack method. The constructor should take the level as the first argument and the attack as the second argument. You should create two getter (accessor) methods called getAttack() and getlevel(). You should also create a method called fight(). This method should return a string that repeats the attack string once for each level. For example, if the attack string is ">" and the level is 6, then fight() Would return >>>>>> In summary, you should have the following methods: A constructor that takes two parameters - the level and attack (in that order) • getAttack • getLevel fight
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