Write a class called AddThreeGame that allows two players to play a game in which they alternately choose numbers from 1- 9. They may not choose a number that has already been selected by either player. If at any point exactly three of the player's numbers sum to exactly 15, then that player has won. If all numbers from 1-9 are chosen, but neither player has won, then the game ends in a draw. Player "first" has the first turn. The class will need private data members for: 1. keeping track of which numbers have been chosen, and by whom 2. the current state, which holds one of the four following values: "FIRST_WON", "SECOND_WON", "DRAW", or "UNFINISHED" 3. keeping track of whose turn it is Your AddThreeGame class must include the following methods: • An init method that takes no parameters and initializes all data members. A get method named get_current_state, which returns the current state. • A method named make_move that takes two parameters - a string designating the player making the move, either "first" or "second", and an integer giving their number choice (in that order). If it is not that player's turn, or if the integer is not in the correct range, or if that integer has already been chosen, or if the game has already been won or drawn, make_move should return False. You can assume the user chooses an integer, but if it's outside the range 1-9, make_move should return False. Otherwise, it should record the move, update the current state if the move caused a win or draw, update which player's turn it is, and return True.
Write a class called AddThreeGame that allows two players to play a game in which they alternately choose numbers from 1- 9. They may not choose a number that has already been selected by either player. If at any point exactly three of the player's numbers sum to exactly 15, then that player has won. If all numbers from 1-9 are chosen, but neither player has won, then the game ends in a draw. Player "first" has the first turn. The class will need private data members for: 1. keeping track of which numbers have been chosen, and by whom 2. the current state, which holds one of the four following values: "FIRST_WON", "SECOND_WON", "DRAW", or "UNFINISHED" 3. keeping track of whose turn it is Your AddThreeGame class must include the following methods: • An init method that takes no parameters and initializes all data members. A get method named get_current_state, which returns the current state. • A method named make_move that takes two parameters - a string designating the player making the move, either "first" or "second", and an integer giving their number choice (in that order). If it is not that player's turn, or if the integer is not in the correct range, or if that integer has already been chosen, or if the game has already been won or drawn, make_move should return False. You can assume the user chooses an integer, but if it's outside the range 1-9, make_move should return False. Otherwise, it should record the move, update the current state if the move caused a win or draw, update which player's turn it is, and return True.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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