Words can be tricky to read when the letters are all jumbled up. For this question, you will write a program that takes a secret word of your choice and displays the individual letters for that word at random locations on the canvas. This program is non-interactive, so you won't need functions like setup() or draw(). Your program's output will just be a still image of the letters.
Words can be tricky to read when the letters are all jumbled up. For this question, you will write a program that takes a secret word of your choice and displays the individual letters for that word at random locations on the canvas. This program is non-interactive, so you won't need functions like setup() or draw(). Your program's output will just be a still image of the letters.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Please answer using processing and python 3

Transcribed Image Text:Part 1
Words can be tricky to read when the letters are all jumbled up. For this question, you will write a program
that takes a secret word of your choice and displays the individual letters for that word at random locations
on the canvas.
This program is non-interactive, so you won't need functions like setup() or draw(). Your program's output
will just be a still image of the letters.
O
O
с
Ok
E
Figure 1: Can you guess what the secret word is?
Here are the specifications for this problem:
• Use a 300x300 black canvas.
• The default text size is too small; use the textSize() function to change the text size to 30.
• Use a for-loop to display each of the letters from your secret word at a random location on the canvas.
Your code must work for any secret word (i.e. use a single variable that you set at the top of your
program to refer to your word).
To generate random coordinates for a single letter, use these two lines of code:
xint (random (0, 270))
y int (random (30, 300))
The random() function simply returns a random number within the specified bounds; the bounds here
have been selected to make sure your letters will always be visible on the canvas.
Part 2
Use the PDF library that we learned about in chapter 10 (see the lecture slides solutions from Chapter 10
for an example) to generate a PDF image of the output of your program for three different secret words of
your choice. Hand in these three images (one for each word) along with your code for this problem.
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