When I have a block that has many null values,such as: [x] [] [] [] [] [] [] [] [] I want the block to go right since there are no tiles to prevent this move how can i do that? public void setTile(int y, int x, Tile t){ if (y >= 0 && y < board.size() && x >= 0 && x < board.get(y).size()) { board.get(y).set(x, t); } } public Tile getTile(int y, int x){ // return board.get(y).get(x); if (y >= 0 && y < board.size() && x >= 0 && x < board.get(y).size()) { return board.get(y).get(x); } else { throw new RuntimeException("Invalid indices provided for getTile"); } } public int getY() { return y; } public int getX() { return x; } public int getWidth(){ return board.size()>0?board.get(0).size():0; } public int getHeight(){ return board.size(); } public static boolean moveRight(Board bd, Block bk) { } help me please
When I have a block that has many null values,such as: [x] [] [] [] [] [] [] [] [] I want the block to go right since there are no tiles to prevent this move how can i do that? public void setTile(int y, int x, Tile t){ if (y >= 0 && y < board.size() && x >= 0 && x < board.get(y).size()) { board.get(y).set(x, t); } } public Tile getTile(int y, int x){ // return board.get(y).get(x); if (y >= 0 && y < board.size() && x >= 0 && x < board.get(y).size()) { return board.get(y).get(x); } else { throw new RuntimeException("Invalid indices provided for getTile"); } } public int getY() { return y; } public int getX() { return x; } public int getWidth(){ return board.size()>0?board.get(0).size():0; } public int getHeight(){ return board.size(); } public static boolean moveRight(Board bd, Block bk) { } help me please
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Question
When I have a block that has many null values,such as:
[x] [] []
[] [] []
[] [] []
I want the block to go right since there are no tiles to prevent this move
how can i do that?
public void setTile(int y, int x, Tile t){
if (y >= 0 && y < board.size() && x >= 0 && x < board.get(y).size()) {
board.get(y).set(x, t);
}
}
public Tile getTile(int y, int x){
// return board.get(y).get(x);
if (y >= 0 && y < board.size() && x >= 0 && x < board.get(y).size()) {
return board.get(y).get(x);
} else {
throw new RuntimeException("Invalid indices provided for getTile");
}
}
public int getY()
{
return y;
}
public int getX()
{
return x;
}
public int getWidth(){
return board.size()>0?board.get(0).size():0;
}
public int getHeight(){
return board.size();
}
public static boolean moveRight(Board bd, Block bk)
{
}
help me please
}
help me please
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