What is the output assuming dynamic scoping? #include using namespace std;   int total = 5; int c = 3;   int fun1(int); int fun2(int);   int main() { int x = 2; int y = 8; cout << " variables x y and c have values: " << x <<" " << y << " " << c << endl; cout << "main: fun1(x) = " << fun1(x)  << endl; cout << " After Call to fun1(x) variables x y and c have values: " << x <<" " << y << " " << c << endl;   return 0; }   int fun1(int a) {    int b = 6;    int c = 3;       b = total + c + a;    cout << "in fun1: b= " << b << endl;    cout << "in fun 1 after call to fun2(total) the return value is " << fun2(total) << endl;    return (b); } int fun2(int w) {      c = c * 2; total = total + w + c; cout << "in fun2: total= " << total << endl; return(c); }

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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Question

What is the output assuming dynamic scoping?

#include <iostream>

using namespace std;

 

int total = 5;

int c = 3;

 

int fun1(int);

int fun2(int);

 

int main()

{

int x = 2;

int y = 8;

cout << " variables x y and c have values: " << x <<" " << y << " " << c << endl;

cout << "main: fun1(x) = " << fun1(x)  << endl;

cout << " After Call to fun1(x) variables x y and c have values: " << x <<" " << y << " " << c << endl;

 

return 0;

}

 

int fun1(int a)

{

   int b = 6;

   int c = 3;

  

   b = total + c + a;

   cout << "in fun1: b= " << b << endl;

   cout << "in fun 1 after call to fun2(total) the return value is " << fun2(total) << endl;

   return (b);

}

int fun2(int w)

{

     c = c * 2;

total = total + w + c;

cout << "in fun2: total= " << total << endl;

return(c);

}

Expert Solution
What is Program:

1. A program is a set of instructions that performs a specific task when executed on a computer or other electronic device.

2. Programs can be written in various programming languages such as Java, Python, C++, and many others.

3. Programs can be designed for a wide range of applications, from simple calculations and data processing to complex video games and artificial intelligence.

4. The instructions in a program are typically written using a combination of statements, loops, conditions, and functions, which are processed by the computer's central processing unit (CPU).

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