what is each line of the code below do? #include "mbed.h" #include "Servo.h" #include "Map.hpp" 1. AnalogIn JoystickPin1(A0); 2. AnalogIn JoystickPin2(A1); 3. Servo ServoMotor1(D3); 4. //Servo ServoMotor2(D4); 5. Map AnalogPos(0,1023,0,180); 6. int main() { 7.float Position1,Position2; 7. while (true) {    8. Position1=AnalogPos.Calculate(JoystickPin1.read()); 9. Position2=AnalogPos.Calculate(JoystickPin2.read());    10.ServoMotor1.position(Position1); 11. printf("JoyStick1"); 12. printf("%f",Position1);    13. printf("JoyStick2");    14. printf("%f",Position2);    15. ServoMotor1.position(Position1); }

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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what is each line of the code below do?

#include "mbed.h"
#include "Servo.h"
#include "Map.hpp"

1. AnalogIn JoystickPin1(A0);
2. AnalogIn JoystickPin2(A1);

3. Servo ServoMotor1(D3);
4. //Servo ServoMotor2(D4);

5. Map AnalogPos(0,1023,0,180);

6. int main()
{

7.float Position1,Position2;


7. while (true) {
  
8. Position1=AnalogPos.Calculate(JoystickPin1.read());
9. Position2=AnalogPos.Calculate(JoystickPin2.read());
  
10.ServoMotor1.position(Position1);


11. printf("JoyStick1");
12. printf("%f",Position1);
  
13. printf("JoyStick2");   
14. printf("%f",Position2);
  
15. ServoMotor1.position(Position1);
}

}

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