What are the challenges and solutions in achieving low-latency network connectivity for real-time applications like online gaming and video conferencing?
What are the challenges and solutions in achieving low-latency network connectivity for real-time applications like online gaming and video conferencing?
Achieving low-latency network connectivity for real-time applications such as online gaming and video conferencing presents several challenges due to the stringent requirements for responsiveness.
These challenges can be categorized as follows:
Network Congestion: Network congestion occurs when there is a high volume of data traffic, leading to delays in data transmission.
This can result in latency spikes, adversely affecting the user experience.
Packet Loss: Packet loss happens when data packets are dropped during transmission.
In real-time applications, even a tiny packet loss can lead to interruptions and degraded quality.
Jitter: Jitter refers to the variation in packet arrival times.
It can cause issues in applications that require a consistent and predictable data stream, such as video conferencing.
Geographical Distance: The physical distance between users and servers can introduce latency, especially in online gaming, where server location matters.
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