Using Java GUI create hunting, two-player game, played on a board consists of n x n fields, where the first player (call him fugitive) tries to run away, while the second player (the hunter) tries to capture him/her. Initially, the character of the fugitive is at the center of the board, while the hunter has four characters (one at each corner). The players take turns moving their character (hunter can choose from 4) 1 step on the board (they cannot step on each others character). The objective of the hunter is to surround the fugitive in at most 4n steps, so it won’t be able to move.

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter5: Making Decisions
Section: Chapter Questions
Problem 5GZ
Question

Using Java GUI create hunting, two-player game, played on a board consists of n x n fields, where the first player (call him fugitive) tries to run away, while the second player (the hunter) tries to capture him/her. Initially, the character of the fugitive is at the center of the board, while the hunter has four characters (one at each corner). The players take turns moving their character (hunter can choose from 4) 1 step on the board (they cannot step on each others character). The objective of the hunter is to surround the fugitive in at most 4n steps, so it won’t be able to move.

Expert Solution
steps

Step by step

Solved in 2 steps

Blurred answer
Knowledge Booster
Program on Numbers
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
  • SEE MORE QUESTIONS
Recommended textbooks for you
EBK JAVA PROGRAMMING
EBK JAVA PROGRAMMING
Computer Science
ISBN:
9781337671385
Author:
FARRELL
Publisher:
CENGAGE LEARNING - CONSIGNMENT
Microsoft Visual C#
Microsoft Visual C#
Computer Science
ISBN:
9781337102100
Author:
Joyce, Farrell.
Publisher:
Cengage Learning,