Using Java GUI create hunting, two-player game, played on a board consists of n x n fields, where the first player (call him fugitive) tries to run away, while the second player (the hunter) tries to capture him/her. Initially, the character of the fugitive is at the center of the board, while the hunter has four characters (one at each corner). The players take turns moving their character (hunter can choose from 4) 1 step on the board (they cannot step on each others character). The objective of the hunter is to surround the fugitive in at most 4n steps, so it won’t be able to move.

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter4: More Object Concepts
Section: Chapter Questions
Problem 2GZ
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Using Java GUI create hunting, two-player game, played on a board consists of n x n fields, where the first player (call him fugitive) tries to run away, while the second player (the hunter) tries to capture him/her. Initially, the character of the fugitive is at the center of the board, while the hunter has four characters (one at each corner). The players take turns moving their character (hunter can choose from 4) 1 step on the board (they cannot step on each others character). The objective of the hunter is to surround the fugitive in at most 4n steps, so it won’t be able to move.

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