Use the input and table to execute. Input: abbaaa q0 97 92 q3 a (q2, b, R) (q1, a, L) (q3, a, R) (q1, b, L) Check b (q3, *, L) (q3, b, R) (q2, a, R) (q3, a, L) Next * First 6 characters of the tape after step 1: Ex: *abb*b Select the state of the Turing Machine after each step: Step 1 (q1, *, R) (q2, a, L) (q0, b, R) (q0, b, R)

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### Simulating a Turing Machine

**Input:** `abbaa`

**Transition Table:**

| State | `a` Transition     | `b` Transition     | `*` Transition      |
|-------|--------------------|--------------------|---------------------|
| `q0`  | `(q2, b, R)`       | `(q3, *, L)`       | `(q1, *, R)`        |
| `q1`  | `(q1, a, L)`       | `(q3, b, R)`       | `(q2, a, L)`        |
| `q2`  | `(q3, a, R)`       | `(q2, a, R)`       | `(q0, b, R)`        |
| `q3`  | `(q1, b, L)`       | `(q3, a, L)`       | `(q0, b, R)`        |

**Instructions for Simulation:**

1. **Initial Tape Configuration:** Write down the input `abbaa` on the tape.
2. **State Transition:** Use the table to determine the next state and action based on the current state and symbol under the head.
3. **Symbol Replacement and Movement:** Replace the current symbol according to the table, then move the tape head (Left `L` or Right `R`).
4. **Continue the Process:** Follow the steps until the machine reaches a specified condition or continues indefinitely.

**Step Input:**

- **Step Format:** The simulation tracks steps such as `Step 1`, `Step 2`, etc.
- **Example Output:** After a step, the first 6 characters of the tape might look like `*abb*b`.

**User Interaction:**

- **State Selection:** Users can select the state of the Turing Machine after each step using a dropdown.
- **Controls:** Buttons labeled "Check" and "Next" assist with verifying current progress and advancing to the subsequent step. 

This simulation helps understand the mechanics and operations of a Turing Machine, enhancing learning in computational theory.
Transcribed Image Text:### Simulating a Turing Machine **Input:** `abbaa` **Transition Table:** | State | `a` Transition | `b` Transition | `*` Transition | |-------|--------------------|--------------------|---------------------| | `q0` | `(q2, b, R)` | `(q3, *, L)` | `(q1, *, R)` | | `q1` | `(q1, a, L)` | `(q3, b, R)` | `(q2, a, L)` | | `q2` | `(q3, a, R)` | `(q2, a, R)` | `(q0, b, R)` | | `q3` | `(q1, b, L)` | `(q3, a, L)` | `(q0, b, R)` | **Instructions for Simulation:** 1. **Initial Tape Configuration:** Write down the input `abbaa` on the tape. 2. **State Transition:** Use the table to determine the next state and action based on the current state and symbol under the head. 3. **Symbol Replacement and Movement:** Replace the current symbol according to the table, then move the tape head (Left `L` or Right `R`). 4. **Continue the Process:** Follow the steps until the machine reaches a specified condition or continues indefinitely. **Step Input:** - **Step Format:** The simulation tracks steps such as `Step 1`, `Step 2`, etc. - **Example Output:** After a step, the first 6 characters of the tape might look like `*abb*b`. **User Interaction:** - **State Selection:** Users can select the state of the Turing Machine after each step using a dropdown. - **Controls:** Buttons labeled "Check" and "Next" assist with verifying current progress and advancing to the subsequent step. This simulation helps understand the mechanics and operations of a Turing Machine, enhancing learning in computational theory.
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