Turn this network in to FS relalionshi p only SF= 2,4 SS-3 A. TF:2
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![* Turn this network in tu FS relalion shi p only
SS=3
SF= 2,4
FE=
SS:
FF: 2](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fb3c95f8a-fc52-4459-8d71-f5e3beddcde3%2F207f6ac8-0564-431e-b7d2-8599dbc3abfa%2Foa07qa9_processed.jpeg&w=3840&q=75)
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- C PROGRAMMING. you are to write a TCP/IP server that can build up a graph of a network ofnetworks (using the supplied graph library and implementation of Dijkstra’s algorithm) and thenquery that graph to find out which link between two networks should be used as the next hop tosend a packet of data from one network to another within the network of networks (using thesupplied implementation of Dijkstra’s algorithm). using the following program as a start point: /* * NetworkServer.c * ProgrammingPortfolio Skeleton * */ /* You will need to include these header files to be able to implement the TCP/IP functions */#include <stdio.h>#include <stdlib.h>#include <string.h>#include <sys/types.h>#include <netinet/in.h>#include <netdb.h>#include <fcntl.h>#include <unistd.h>#include <errno.h>#include <sys/socket.h> /* You will also need to add #include for your graph library header files */ int main(int argc, const char * argv[]){…C PROGRAMMING. you are to write a TCP/IP server that can build up a graph of a network ofnetworks (using the supplied graph library and implementation of Dijkstra’s algorithm) and thenquery that graph to find out which link between two networks should be used as the next hop tosend a packet of data from one network to another within the network of networks (using thesupplied implementation of Dijkstra’s algorithm). using the following program as a start point: /* * NetworkServer.c * ProgrammingPortfolio Skeleton * */ /* You will need to include these header files to be able to implement the TCP/IP functions */#include <stdio.h>#include <stdlib.h>#include <string.h>#include <sys/types.h>#include <netinet/in.h>#include <netdb.h>#include <fcntl.h>#include <unistd.h>#include <errno.h>#include <sys/socket.h> /* You will also need to add #include for your graph library header files */ int main(int argc, const char * argv[]){…Which of the following paths is a simple path' O O A F 2 8 D 7 3 B G 13 1 10 E 14 11 C 12 H P = (B, 1, E, 11, H, 14, G, 5, E, 10, C) P = (A, 8, B, 13, C, 12, H, 14, G, 7, F, 9, D) P = (A, 2, D, 3, G, 7, F, 9, D, 4, B) P = (F, 7, G, 5, E, 1, B, 4, D, 3, G, 14, H)
- Note: Please Answer in Java Programming language. An input string S of length N is transferred through the network using a special protocol. The protocol can send the string through a series of operations. In one operation, we can choose a lowercase english alphabet and do one of the following Transfer 1 copy of C through the network. Transfer 2 copies of C through the network. Each of the above transfers take 1 unit of time. Find the minimum time in which we can transfer the entire string S through the network. Input 1 5 cbcdc Output 5Where else can i add <include> and <extend> connectionsWritesome simple pseudo code for an algorithm which can identify all bottleneck edges within a network. Please also calculate the running time.
- Computer science Use C language to solve the question. The initial server and client .c code is given write code using these .c client and server files. Q1: Design a client-server model for two-way communication. Both the client and server should beable to send and receive messages.Upon the establishment of successful connection, the server should send a message, “Hi, youhave connected to the server!”.[The client should then send a string to the server. The server should reverse the string andsend it back to the client. The client should then display the received string.] This job will bedone in a loop of 5 times. -------------------------------------------- server.c #include <stdio.h> #include <stdlib.h> #include <sys/socket.h> #include <sys/types.h> #include <netinet/in.h> int main() { char server_message[256] = "Hi, Yes you have reached the server!"; char buf[200]; // create the server socket int server_socket; server_socket = socket(AF_INET,…SMTP (Simple Mail Transfer Protocol) is the standard protocol for transferring mail between hosts over Transmission Control Protocol (TCP). A TCP connection is set up between a user agent and a server program. The server listens on TCP port 25 for incoming connection requests. The user end of the connection is on a TCP port number above 1023. Suppose you wish to build a packet filter rule set allowing inbound and outbound SMTP traffic. You generate the following rule set: Rule Direction Src Addr Dest Addr Protocol Dest Port Action A In External Internal TCP 25 Permit B Out Internal External TCP > 1023 Permit C Out Internal External TCP 25 Permit D In External Internal TCP > 1023 Permit E Either Any Any Any Any Deny Describe the effect of each rule.SMTP (Simple Mail Transfer Protocol) is the standard protocol for transferring mail between hosts over Transmission Control Protocol (TCP). A TCP connection is set up between a user agent and a server program. The server listens on TCP port 25 for incoming connection requests. The user end of the connection is on a TCP port number above 1023. Suppose you wish to build a packet filter rule set allowing inbound and outbound SMTP traffic. You generate the following rule set: Rule Direction Src Addr Dest Addr Protocol Dest Port Action A B C D E In Out Out In Either External Internal Internal External Internal External External Internal Any Any a. Describe the effect of each rule. TCP TCP TCP TCP Any 25 > 1023 25 > 1023 Permit Permit Permit Permit Any Deny A
- SMTP (Simple Mail Transfer Protocol) is the standard protocol for transferring mail between hosts over Transmission Control Protocol (TCP). A TCP connection is set up between a user agent and a server program. The server listens on TCP port 25 for incoming connection requests. The user end of the connection is on a TCP port number above 1023. Suppose you wish to build a packet filter rule set allowing inbound and outbound SMTP traffic. You generate the following rule set: Rule Direction Src Addr Dest Addr Protocol Dest Port Action A B C D E In Out Out In Either External Internal Internal External Internal External Any External Internal Any TCP TCP TCP TCP Any 25 > 1023 25 > 1023 Permit Permit Permit Permit Any Deny Someone from the outside world (10.1.2.3) attempts to open a connection from port 5150 on a remote host to the Web proxy server on port 8080 on one of your local hosts (172.16.3.4), in order to carry out an attack. Typical packets are as follows: Scenario Direction 3 4 In…There are 4 sites in a distributed system, S1, S2, S3 and S4. Currently S1 possesses the idle token. The contents of the RN arrays of S1, S2, S3 and S4 are respectively as follows - RN₁ = [2 0 0 0], RN₂ = [2 0 0 0], RN3 = [2 0 0 0], RN4 = [2 0 0 0]. The contents of the token array LN is LN = [2 0 0 0]. The queue Q is currently empty. Now, S3 wants to enter CS. S3 enters CS and while S3 is executing CS, S4 wants to enter CS. Apply the Suzuki-Kasami's broadcast algorithm and describe the steps using which S3 and S4 send REQUEST messages, how the contents of the RN and LN arrays as well as the queue Q are changed, the token is dispatched to the requesting sites, the requesting sites enter CS and after finishing execution exit the CS. Note that you have to write the steps of the algorithm as applicable to the given scenario and simply drawing and annotating a diagram will fetch NO MARKS.computer science question
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