This is problem of C language programming
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A: SOLUTION: The programming structure that is most analogous to a recipe is: Algorithm
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A: Please give positive ratings for my efforts. Thanks. PROGRAM #include <stdio.h> int…
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A: sample output
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A:
Q: Assume for the program given below that the elements of array A are your student number. Assume that…
A: Given: Assume for the program given below that the elements of array A are your student number.…
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A: Solution Given that we have to print and scan time in form of hh: mm: ss
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A: Algorithm: An algorithm is a step by step instructions or commands to solve a particular…
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A: I have given an answer in step 2.
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A: See the output , all the statements are shows what are they printing :
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A: 1. use while loop for setting the limit of values which is to be taken from keyboard. 2.use a…
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A: the code is as follows:-
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Q: Write a function named "addUserinputs" • This function will take one input argument (an integer…
A: Step 1 : Start Step 2 : Define the function addUserInputs() which takes an integer "num" as…
This is problem of C language
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- Python tic tac toe. Tic tac toe is a very popular game. Only two players can play at a time. Game Rules Traditionally the first player plays with "X". So you can decide who wants to go with "X" and who wants to go with "O". Only one player can play at a time. If any of the players have filled a square then the other player and the same player cannot override that square. There are only two conditions that may match will be a draw or may win. The player that succeeds in placing three respective marks (X or O) in a horizontal, vertical, or diagonal row wins the game. Winning condition Whoever places three respective marks (X or O) horizontally, vertically, or diagonally will be the winner. Submit your code and screenshots of your code in action. Hints : Have a function that draws the board Have a function that checks position if empty or not Have a function that checks player or won or not expected output:Installation of a Shopee Billboard Max. score: 100 You are installing a billboard and want it to be at the maximum height. The billboard will have two steel supports, one on each side. The height of each steel bracket must be equal. You have a number of rebar rods that can be welded together. For example, if the bars are of length 1, 2, and 3, they can be welded together to form a length of 6 brackets. Return the maximum possible installation height of the billboard. Return 0 if the billboard cannot be installed.The Penny Pitch game is popular in amusement parks. Pennies are tossed onto aboard that has certain areas marked with different prizes. For example: The prizes available on this board are puzzle, game, ball, poster, and doll. At the end ofthe game, if all of the squares that say BALL are covered by a penny, the player gets theball. This is also true for the other prizes. The board is made up of 25 squares (5 x 5).Each prize appears on three randomly chosen squares so that 15 squares contain prizes.Create a penny_pitch application that displays a Penny Pitch board (use [ and ] toindicate squares) with prizes randomly placed and then simulates ten pennies being randomly pitched onto the board. After the pennies have been pitched, the applicationshould display a message indicating which prizes have been won, it any.
- Correct answer will be upvoted else downvoted. You are playing the game "Orchestrating The Sheep". The objective of this game is to make the sheep line up. The level in the game is depicted by a line of length n, comprising of the characters '.' (void space) and '*' (sheep). In one action, you can move any sheep one square to the left or one square to the right, if the relating square exists and is vacant. The game finishes when the sheep are arranged, that is, there ought to be no vacant cells between any sheep. For instance, assuming n=6 and the level is depicted by the string "**.*..", the accompanying game situation is conceivable: the sheep at the 4 position moves to one side, the condition of the level: "**..*."; the sheep at the 2 position moves to one side, the condition of the level: "*.*.*."; the sheep at the 1 position moves to one side, the condition of the level: ".**.*."; the sheep at the 3 position moves to one side, the condition of the level: ".*.**.";…Control Loops: A high school 1000 students and 1000 lockers. The principal plays the following game: She asks dthe first student to open all the lockers. Shen then asks the second student to close all the even-numbered lockers. The third student is asked to check every third locker. If it is open, the student closes it; if it is closed, the student opens it. The remaining students continue this game . In general, the nth student checks every nth locker. If the locker is open, the student closes it; if it is closed, the student opens it. After all the students have taken their turns, some of the lockers are open and some are closed. Write a program thatprompts the user to enter the number of lockers in a school. After the game is over, the program outputs the number of lockers and the locker numbers of the lockers that are open. Test run your program for the following inputs: 1000, 5000, 10,000. Do you see any pattern developing for the locker numbers that are open in the output?…A ? Jhinuk and her grandma have a special bond, they love playing puzzle games together. One day, grandma came up with a new game for Jhinuk to play. She found some old wooden blocks and put them together in a 3xN grid. Problem A A Game with Grandma To make the game more fun, grandma made up some imaginary rules: two players take turns picking a 2x2 section of the grid to color, with the rule that each cell can only be colored once. The player who can no longer pick a 2x2 section to color loses the game. The game sounded easy to Jhinuk, but there was a catch. Some of the blocks were cracked and couldn't be painted! Jhinuk and her grandma are both smart and play well, so they will never make a wrong move if there is a way to win. Can you write a code to figure out who will win given the starting state of the board? Grandma always lets Jhinuk go first 'cause she loves her so much. To help you write the code, she has provided you with some sample boards. 000 000 000 4 0000 0000 0000 5…
- plz solve it asap ????????: Write a program for a game that consists of two players. The rule of the game is that player 1 inputs a random number from 1-100. Player 2 will input 5 numbers. If the summation of those numbers is equal to the number OR less than or greater than the number by 3 (+3 or -3), then player 2 wins. Otherwise, player 1 wins. Test Case 1 Input Player 1, enter a number: 50 Player 2, enter a number: 10 Player 2, enter a number: 10 Player 2, enter a number: 20 Player 2, enter a number: 5 Player 2, enter a number: 7 Output Player 2 wins Explanation: The summation of 10,10,20,5 and 7 is 52 which is greater than 50 by 2. According to the rule, player 2 wins. Test Case 2 Input Player 1, enter a number: 50 Player 2, enter a number: 10 Player 2, enter a number: 10 Player 2, enter a number: 20 Player 2, enter a number: 5 Player 2, enter a number: 1 Output Player 1 wins Explanation: The summation of 10,10,20,5 and 1 is 46 which is less than 50 and also doesn’t…Kingdom of Trolls is celebrating their Kingdom Day and one of the activities that is taking place is a game where a player rolls a magic ball down the hill on a path with spikes. As the ball rolls down, it strikes a spike and bursts open to release a number of smaller balls (in our simulated game, the number of smaller balls is a randomly generated integer between 2 and 6, inclusive). As the smaller balls further roll down, when one strikes a spike, that ball and all its sibling balls burst and each generates another set of smaller balls (using the same random number already generated for the first roll). The balls keep rolling downhill and striking spikes and bursting into smaller balls until a golden ball is released by one of the bursts. At this time, the game is over and the player is told how many balls were generated during the last burst (including the golden ball). The game is played by two players at a time and the player who had the lowest number of balls generated on the…Not as previous code :-.
- 3. Card Flipper: You walk into a room, and see a row of n cards. Each one has a number x; written on it, where i ranges from 1 to n. However, initially all the cards are face down. Your goal is to find a local minimum: that is, a card i whose number is less than or equal to those of its neighbors, xj-1 = X; <= Xj+1. The first and last cards can also be local minima, and they only have one neighbor to compare to. There can be many local minima, but you are only responsible for finding one of them. Obviously you can solve this problem by turning over all n cards, and scanning through them. However, show that you can find such a minimum by turning over only O(log n) cards.A spinner with three equal sections is being used in a game. One section is labeled “0 points,” and two sections are labeled “2 points.” A player can decide not to spin the spinner and score 1 point. Each player gets one turn, and the player with the higher score wins; in case of a tie, the winner is decided by one flip of a fair coin. Alex takes his turn first. Eddie, knowing Alex’s score, takes his turn next. If both players use strategies that maximize their winning probabilities, what is the probability that Alex wins? a 1/3 b 1/2 c 2/3 d 4/9You are hired by a game design company and one of their most popular games is The Journey. The game has a ton of quests, and for a player to win, the player must finish all the quests. There are a total of N quests in the game. Here is how the game works: the player can arbitrarily pick one of the N quests to start from. Once the player completes a quest, they unlock some other quests. The player can then choose one of the unlocked quests and complete it, and so on. For instance, let’s say that this game had only 4 quests: A, B, C, and D. Let’s say that after you complete • quest A, you unlock quests [B, D]. • quest B, you unlock quests [C, D]. • quest C, you unlock nothing [ ]. • quest D, you unlock quest [C]. Is this game winnable? Yes, because of the following scenario: The player picks quest A to start with. At the end of the quest A, the unlocked list contains [B, D]. Say that player chooses to do quest B, then the…