This challenge is based on the classic videogame "Snake". Assume the game screen is an n * n square, and the snake starts the game with length 1 (i.e. just the head) positioned on the top left corner. For example, if n = 7 the game looks something like this: BEGINNING In this version of the game, the length of the snake doubles each time it eats food (e.g. if the length is 4, after eating it becomes 8). FIRST MOVE Create a function that takes the siden of the game screen and returns the number of times the snake can eat before it runs out of space in the game screen. Examples snakefill (3) → 3
This challenge is based on the classic videogame "Snake". Assume the game screen is an n * n square, and the snake starts the game with length 1 (i.e. just the head) positioned on the top left corner. For example, if n = 7 the game looks something like this: BEGINNING In this version of the game, the length of the snake doubles each time it eats food (e.g. if the length is 4, after eating it becomes 8). FIRST MOVE Create a function that takes the siden of the game screen and returns the number of times the snake can eat before it runs out of space in the game screen. Examples snakefill (3) → 3
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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