// These storyboard sketches have been created for an interactive program that accepts customers' drink orders and displays a price. The user makes choices and a price is calculated based on type and size of drink and applicable tax. An object dictionary appears below the storyboard sketches. Correct the bugs. оо Regular Diet Object Type Drink selector Name Small Medium Large Label drinkLabel RadioButton regularButton RadioButton dietButton RadioButton small Button RadioButton mediumButton RadioButton largeButton Button orderButton Button priceLabel Label Button Place order Screen Variables Number Affected 1 none 1 price 1 price 1 price 1 price 2 price 1 none 2 none priceAmtLabel 2 none exitButton 2 none Script? Price exitMethod () $2.49 Exit calculateWithTax()
// These storyboard sketches have been created for an interactive program that accepts customers' drink orders and displays a price. The user makes choices and a price is calculated based on type and size of drink and applicable tax. An object dictionary appears below the storyboard sketches. Correct the bugs. оо Regular Diet Object Type Drink selector Name Small Medium Large Label drinkLabel RadioButton regularButton RadioButton dietButton RadioButton small Button RadioButton mediumButton RadioButton largeButton Button orderButton Button priceLabel Label Button Place order Screen Variables Number Affected 1 none 1 price 1 price 1 price 1 price 2 price 1 none 2 none priceAmtLabel 2 none exitButton 2 none Script? Price exitMethod () $2.49 Exit calculateWithTax()
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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
Transcribed Image Text:**Storyboard Sketches for Interactive Drink Order Program**
This storyboard illustrates the design for an interactive program that processes customers' drink orders and calculates the total price. The program functions as follows:
### User Interface Components
1. **Drink Selector Panel**:
- Contains options for drink types:
- **Radio Buttons**:
- Regular
- Diet
2. **Size Selector**:
- Options for drink sizes:
- **Radio Buttons**:
- Small
- Medium
- Large
3. **Place Order Button**:
- Submits the user's drink and size choices for processing.
4. **Price Display Panel**:
- Shows the calculated price.
- Contains:
- **Label**: Display area for the price.
- Static price example: $2.49
5. **Exit Button**:
- Allows the user to exit the application.
### Object Dictionary
Below the storyboard sketches is an object dictionary, detailing specific elements within the interface:
| **Object Type** | **Name** | **Screen Number** | **Variables Affected** | **Script?** |
|-----------------|------------------|-------------------|------------------------|---------------------|
| Label | drinkLabel | 1 | none | |
| RadioButton | regularButton | 1 | price | |
| RadioButton | dietButton | 1 | price | |
| RadioButton | smallButton | 1 | price | |
| RadioButton | mediumButton | 1 | price | |
| RadioButton | largeButton | 2 | price | |
| Button | orderButton | 1 | none | calculateWithTax() |
| Button | priceLabel | 2 | none | |
| Label | priceAmtLabel | 2 | none | |
| Button | exitButton | 2 | none | exitMethod() |
### Diagram Explanation
- The storyboard is split into various panels for drink selection and price display.
- Each radio button represents a choice affecting the price variable.
- The "Place order" button triggers a script to calculate the price with tax.
- The exit button initiates an exitMethod script, closing the program.
This design serves
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