These exercises reinforce Swift concepts in the context of a fitness tracking app. A RunningWorkout struct has been created for you below. Add a method on RunningWorkout called postWorkoutStats that prints out the details of the run. Then create an instance of RunningWorkout and call postWorkoutStats(). 8 struct RunningWorkout { var distance: Double var time: Double 10 11 12 13 } 14 15 var elevation: Double A Steps struct has been created for you below, representing the day's step-tracking data. It has the goal number of steps for the day and the number of steps taken so far. Create a method on Steps called takeStep that increments the value of steps by one. Then create an instance of Steps and call takeStep(). Print the value of the instance's steps property before and after the method call. 17 struct Steps { 18 19 20 21 } var steps: Int var goal: Int 22 23
These exercises reinforce Swift concepts in the context of a fitness tracking app. A RunningWorkout struct has been created for you below. Add a method on RunningWorkout called postWorkoutStats that prints out the details of the run. Then create an instance of RunningWorkout and call postWorkoutStats(). 8 struct RunningWorkout { var distance: Double var time: Double 10 11 12 13 } 14 15 var elevation: Double A Steps struct has been created for you below, representing the day's step-tracking data. It has the goal number of steps for the day and the number of steps taken so far. Create a method on Steps called takeStep that increments the value of steps by one. Then create an instance of Steps and call takeStep(). Print the value of the instance's steps property before and after the method call. 17 struct Steps { 18 19 20 21 } var steps: Int var goal: Int 22 23
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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How do I solve this exercise using Swift Code? 6 of 10

Transcribed Image Text:App Exercise - Workout Functions
Note
These exercises reinforce Swift concepts in the context of a fitness tracking app.
A RunningWorkout struct has been created for you below. Add a method on RunningWorkout called postWorkoutStats that prints out the details of the run. Then
create an instance of RunningWorkout and call postWorkoutStats().
8.
struct RunningWorkout {
9.
var distance: Double
10
var time: Double
11
var elevation: Double
12
13
}
14
15
A Steps struct has been created for you below, representing the day's step-tracking data. It has the goal number of steps for the day and the number of steps taken so far.
Create a method on Steps called takeStep that increments the value of steps by one. Then create an instance of Steps and call takeStep(). Print the value of the
instance's steps property before and after the method call.
17
struct Steps {
18
var steps: Int
19
var goal: Int
20
21
}
22
23
Previous | page 6 of 10 | Next: Exercise - Computed Properties and Property Observers
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