The getHandValue() method treats all Aces as having a value of 1.

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I need anyone can check of my Hand class codes: "The getHandValue() method treats all Aces as having a value of 1.  This needs to be corrected in the final version" 

Deck Class:

import java.util.ArrayList;
public class Hand {
    ArrayList<Card> hand;
    public Hand() {
        hand = new ArrayList<Card>();
    }
    public void add(Card c) {
        hand.add(c);
    }
    public String toString() {
        String temp = "[";
        for (int i = 0; i < hand.size(); i++) {
            temp += hand.get(i);
            if (i < hand.size() - 1) {
                temp += ",";
            }
        }
        temp += "]";
        return temp;
    }
    /*
     The getHandValue() method treats all Aces
     as having a value of 1.  This needs to be
     corrected in the final version.
     */
    public int getHandValue() {
        int total = 0;
        boolean hasAces = false;
        for (int i = 0; i < hand.size(); i++) {
            int value = hand.get(i).getValue();
            if (value > 10) {
                total += 10;
            }
            else if (value == 1) {
                hasAces = true;
                total += 1;
            }
            else {
                total += value;
            }
        } // end of for loop
        if (hasAces) {
            
        }
        return total;
    }
}

Expert Solution
Step 1

Deck Class:

import java.util.ArrayList;
public class Hand {
    ArrayList<Card> hand;
    public Hand() {
        hand = new ArrayList<Card>();
    }
    public void add(Card c) {
        hand.add(c);
    }
    public String toString() {
        String temp = "[";
        for (int i = 0; i < hand.size(); i++) {
            temp += hand.get(i);
            if (i < hand.size() - 1) {
                temp += ",";
            }
        }
        temp += "]";
        return temp;
    }

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