The following is a short snippet of code that simulates rolling a 6-sided dice 100 times. There is an equal chance of rolling any digit from 1 to 6. public static void printDiceRolls(Random randGenerator) for ( int i = 0; i < 100; i++) System.out.printIn(randGenerator.nextInt(6) + 1); public static void main(String[] args) Random randGenerator = new Random(); printDiceRolls(randGenerator); Create your own class, LoadedDice, that is derived from Random. The constructor for LoadedDice needs to only invoke Random 's constructor. Override the public int nextInt(int num) method so that with a 50% chance, your new method always returns the largest number possible (i.e., num – 1), and with a 50% chance, it returms what Random's nextInt method would return. Test your class by replacing the main method with the following: LoadedDice myDice = new LoadedDice(); printDiceRolls(myDice); You do not necd to change the printDiceRolls method even though it takes a parameter of type Random. Polymorphism tells Java to invoke LoadedDice 's nextInt() method instead of Random "s nextInt() method.
The following is a short snippet of code that simulates rolling a 6-sided dice 100 times. There is an equal chance of rolling any digit from 1 to 6. public static void printDiceRolls(Random randGenerator) for ( int i = 0; i < 100; i++) System.out.printIn(randGenerator.nextInt(6) + 1); public static void main(String[] args) Random randGenerator = new Random(); printDiceRolls(randGenerator); Create your own class, LoadedDice, that is derived from Random. The constructor for LoadedDice needs to only invoke Random 's constructor. Override the public int nextInt(int num) method so that with a 50% chance, your new method always returns the largest number possible (i.e., num – 1), and with a 50% chance, it returms what Random's nextInt method would return. Test your class by replacing the main method with the following: LoadedDice myDice = new LoadedDice(); printDiceRolls(myDice); You do not necd to change the printDiceRolls method even though it takes a parameter of type Random. Polymorphism tells Java to invoke LoadedDice 's nextInt() method instead of Random "s nextInt() method.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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write a code in java
![The following is a short snippet of code that simulates rolling a 6-sided dice 100 times. There is an equal chance of
rolling any digit from 1 to 6.
public static void printDiceRolls(Random randGenerator)
{
for ( int i = 0; i< 100; i++)
{
System.out.println(randGenerator.nextInt(6) + 1);
public static void main(String[] args)
Random randGenerator = new Random(:
printDiceRolls(randGenerator);
}
Create your own class, LoadedDice, that is derived from Random. The constructor for LoadedDice needs to only
invoke Random 's constructor. Override the public int nextInt(int num) method so that with a 50% chance, your
new method always returns the largest number possible (i.e., num – 1), and with a 50% chance, it returns what
Random's nextInt method would return.
Test your class by replacing the main method with the following:
LoadedDice myDice = new LoadedDice();
printDiceRolls(myDice); You do not need to change the printDiceRolls method even though it takes a parameter of
type Random. Polymorphism tells Java to invoke LoadedDice 's nextInt() method instead of Random 's nextInt()
method.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F0539e186-6893-456d-9dce-b935abde7ed0%2Fc6239f65-12e6-4f1c-ba43-b7ec2a914cf3%2Fjqzadbj_processed.png&w=3840&q=75)
Transcribed Image Text:The following is a short snippet of code that simulates rolling a 6-sided dice 100 times. There is an equal chance of
rolling any digit from 1 to 6.
public static void printDiceRolls(Random randGenerator)
{
for ( int i = 0; i< 100; i++)
{
System.out.println(randGenerator.nextInt(6) + 1);
public static void main(String[] args)
Random randGenerator = new Random(:
printDiceRolls(randGenerator);
}
Create your own class, LoadedDice, that is derived from Random. The constructor for LoadedDice needs to only
invoke Random 's constructor. Override the public int nextInt(int num) method so that with a 50% chance, your
new method always returns the largest number possible (i.e., num – 1), and with a 50% chance, it returns what
Random's nextInt method would return.
Test your class by replacing the main method with the following:
LoadedDice myDice = new LoadedDice();
printDiceRolls(myDice); You do not need to change the printDiceRolls method even though it takes a parameter of
type Random. Polymorphism tells Java to invoke LoadedDice 's nextInt() method instead of Random 's nextInt()
method.
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