The demand for a new computer game can be modeled by p(x) = 59-4ln(x), where p(x) is the price consumers will pay, in dollars and x is the number of games sold, in thousands. Recall that total revenue is given by R(x) = x·p(x) a) Find the marginal revenue, R'(x). b) How many games will be sold if the price is $47? KA

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Chapter2: Second-order Linear Odes
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The demand for a new computer game can be modeled by p(x)=59-4ln(x),
where p(x) is the price consumers will pay, in dollars and x is the number of
games sold, in thousands. Recall that total revenue is given by R(x) = x·p(x)
a) Find the marginal revenue, R'(x).
b) How many games will be sold if the price is $47?
KA
Transcribed Image Text:The demand for a new computer game can be modeled by p(x)=59-4ln(x), where p(x) is the price consumers will pay, in dollars and x is the number of games sold, in thousands. Recall that total revenue is given by R(x) = x·p(x) a) Find the marginal revenue, R'(x). b) How many games will be sold if the price is $47? KA
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