Task - 3 Given the following classes, write the code for the Cricket_Tournament and the Tennis_Tournment class so that the following output is printed. class Tournament: OUTPUT: Cricket Tournament Name: Default def _init_(self,name='Default'): self. name = n ame Number of Teams: def set_name(self,name): self. Туре: No tyре name = name def get_name(self): return self. _name Cricket Tournament Name: IPL Number of Teams: 10 Туре: t20 #write your code here Tennis Tournament Name: Roland Garros ct1 = Cricket_Tournament() Number of Players: 128 print(ct1.detail()) print("- ct2 = Cricket_Tournament("IPL",10,"t20") print(ct2.detail()) print(": Tennis_Tournament("Roland Garros",128) print(tt.detail()) ") -") tt =
Task - 3 Given the following classes, write the code for the Cricket_Tournament and the Tennis_Tournment class so that the following output is printed. class Tournament: OUTPUT: Cricket Tournament Name: Default def _init_(self,name='Default'): self. name = n ame Number of Teams: def set_name(self,name): self. Туре: No tyре name = name def get_name(self): return self. _name Cricket Tournament Name: IPL Number of Teams: 10 Туре: t20 #write your code here Tennis Tournament Name: Roland Garros ct1 = Cricket_Tournament() Number of Players: 128 print(ct1.detail()) print("- ct2 = Cricket_Tournament("IPL",10,"t20") print(ct2.detail()) print(": Tennis_Tournament("Roland Garros",128) print(tt.detail()) ") -") tt =
Chapter9: Using Classes And Objects
Section: Chapter Questions
Problem 1CP: In previous chapters, you have created programs for the Greenville Idol competition. Now create a...
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Concept explainers
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Question
use pythone language and inheritance to solve this problem thank you
![Task - 3
Given the following classes, write the code for the Cricket_Tournament and the
Tennis_Tournment class so that the following output is printed.
class Tournament:
OUTPUT:
def _init_(self,name=' Default'):
self.
Cricket Tournament Name: Default
name = name
Number of Teams: 0
def set_name(self,name):
self.
Туре: No tyре
name = name
def get_name(self):
return self.
Cricket Tournament Name: IPL
name
Number of Teams: 10
Туре: t20
#write your code here
Tennis Tournament Name: Roland Garros
ct1 =
Cricket_Tournament()
Number of Players: 128
print(ct1.detail())
print("-
ct2 = Cricket_Tournament("IPL",10,"t20")
print (ct2.detail())
print("-
tt = Tennis_Tournament("Roland Garros",128)
print(tt.detail())
----- ")
")](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F72cf5bc9-b705-4f76-b7f6-4442cb6d3246%2F8b011e0c-5ecf-4cc7-9998-3045b092a4e2%2Ffxnq6j_processed.png&w=3840&q=75)
Transcribed Image Text:Task - 3
Given the following classes, write the code for the Cricket_Tournament and the
Tennis_Tournment class so that the following output is printed.
class Tournament:
OUTPUT:
def _init_(self,name=' Default'):
self.
Cricket Tournament Name: Default
name = name
Number of Teams: 0
def set_name(self,name):
self.
Туре: No tyре
name = name
def get_name(self):
return self.
Cricket Tournament Name: IPL
name
Number of Teams: 10
Туре: t20
#write your code here
Tennis Tournament Name: Roland Garros
ct1 =
Cricket_Tournament()
Number of Players: 128
print(ct1.detail())
print("-
ct2 = Cricket_Tournament("IPL",10,"t20")
print (ct2.detail())
print("-
tt = Tennis_Tournament("Roland Garros",128)
print(tt.detail())
----- ")
")
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