Suppose num is an int variable, declared and initialized. The value of num is between 2 and 12. Write a C# switch statement to output • "Game status is WON" if num is 7 or 11 • "Game status is LOST" if num is 2, 3 or 12 "Game status is CONTINUE" if num is 4, 5, 6, 8, 9 or 10

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### Example of C# Switch Statement Based on Variable Value

Suppose a variable named `num` is declared and initialized as an integer in a C# program. The value of `num` ranges between 2 and 12. Depending on the value of `num`, we need to output different game statuses using a C# `switch` statement.

Here are the conditions for the game statuses:

- Output "Game status is WON" if `num` is 7 or 11.
- Output "Game status is LOST" if `num` is 2, 3, or 12.
- Output "Game status is CONTINUE" if `num` is 4, 5, 6, 8, 9, or 10.

### Example C# Code
Below is the example of the switch statement implementing the above logic:

```csharp
int num = // some integer value between 2 and 12;

switch (num)
{
    case 7:
    case 11:
        Console.WriteLine("Game status is WON");
        break;
    case 2:
    case 3:
    case 12:
        Console.WriteLine("Game status is LOST");
        break;
    case 4:
    case 5:
    case 6:
    case 8:
    case 9:
    case 10:
        Console.WriteLine("Game status is CONTINUE");
        break;
    default:
        Console.WriteLine("Invalid number");
        break;
}
```

### Explanation

The `switch` statement evaluates the variable `num` and matches it against various `case` labels:

- If `num` is 7 or 11, the output will be "Game status is WON".
- If `num` is 2, 3, or 12, the output will be "Game status is LOST".
- If `num` is 4, 5, 6, 8, 9, or 10, the output will be "Game status is CONTINUE".
- If the value of `num` does not match any of the specified cases, the `default` case will be executed, which outputs "Invalid number". Although the value of `num` is presumed to be between 2 and 12, including a `default` case is good practice to handle unexpected values.
Transcribed Image Text:### Example of C# Switch Statement Based on Variable Value Suppose a variable named `num` is declared and initialized as an integer in a C# program. The value of `num` ranges between 2 and 12. Depending on the value of `num`, we need to output different game statuses using a C# `switch` statement. Here are the conditions for the game statuses: - Output "Game status is WON" if `num` is 7 or 11. - Output "Game status is LOST" if `num` is 2, 3, or 12. - Output "Game status is CONTINUE" if `num` is 4, 5, 6, 8, 9, or 10. ### Example C# Code Below is the example of the switch statement implementing the above logic: ```csharp int num = // some integer value between 2 and 12; switch (num) { case 7: case 11: Console.WriteLine("Game status is WON"); break; case 2: case 3: case 12: Console.WriteLine("Game status is LOST"); break; case 4: case 5: case 6: case 8: case 9: case 10: Console.WriteLine("Game status is CONTINUE"); break; default: Console.WriteLine("Invalid number"); break; } ``` ### Explanation The `switch` statement evaluates the variable `num` and matches it against various `case` labels: - If `num` is 7 or 11, the output will be "Game status is WON". - If `num` is 2, 3, or 12, the output will be "Game status is LOST". - If `num` is 4, 5, 6, 8, 9, or 10, the output will be "Game status is CONTINUE". - If the value of `num` does not match any of the specified cases, the `default` case will be executed, which outputs "Invalid number". Although the value of `num` is presumed to be between 2 and 12, including a `default` case is good practice to handle unexpected values.
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