Suppose an object has an initial velocity vi at time t; and later, at time t, has velocity vf. The fact that the velocity changes tells us that the object undergoes an acceleration during the time interval At = tft₁. From the definition of acceleration, ā Vf - Vi te-ti Δύ Δt 9
Displacement, Velocity and Acceleration
In classical mechanics, kinematics deals with the motion of a particle. It deals only with the position, velocity, acceleration, and displacement of a particle. It has no concern about the source of motion.
Linear Displacement
The term "displacement" refers to when something shifts away from its original "location," and "linear" refers to a straight line. As a result, “Linear Displacement” can be described as the movement of an object in a straight line along a single axis, for example, from side to side or up and down. Non-contact sensors such as LVDTs and other linear location sensors can calculate linear displacement. Non-contact sensors such as LVDTs and other linear location sensors can calculate linear displacement. Linear displacement is usually measured in millimeters or inches and may be positive or negative.
![**Learning Goal:**
Suppose an object has an initial velocity \(\vec{v}_i\) at time \(t_i\) and later, at time \(t_f\), has velocity \(\vec{v}_f\). The fact that the velocity changes tells us that the object undergoes an acceleration during the time interval \(\Delta t = t_f - t_i\). From the definition of acceleration,
\[
\vec{a} = \frac{\vec{v}_f - \vec{v}_i}{t_f - t_i} = \frac{\Delta \vec{v}}{\Delta t},
\]
we see that the acceleration vector points in the same direction as the vector \(\Delta \vec{v}\). This vector is the change in the velocity \(\Delta \vec{v} = \vec{v}_f - \vec{v}_i\), so to know which way the acceleration vector points, we have to perform the vector subtraction \(\vec{v}_f - \vec{v}_i\). This Tactics Box shows how to use vector subtraction to find the acceleration vector.
**Figure Explanation:**
The figure illustrates two velocity vectors, \(\vec{v}_i\) and \(\vec{v}_f\). The initial velocity vector, \(\vec{v}_i\), is represented as an arrow pointing to the right with a specific angle. The final velocity vector, \(\vec{v}_f\), is shown as an arrow pointing further to the right at an upward angle. Both vectors originate from different points that are marked with black dots, indicating the positions of the object at the initial and final times. The change in velocity can be visualized as the difference in direction and length between \(\vec{v}_f\) and \(\vec{v}_i\).](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fb365fa56-db01-4f82-bc2c-5bb5151e447e%2Fa3b65fa9-3137-4a95-a626-5f3007ac33b4%2F3da0g0w_processed.png&w=3840&q=75)

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