Submit .java file: (The Point class) Design a class named Point that meets the following requirements: Two data fields x and y for representing a point with getter methods A no-arg constructor that constructs a point for (0, 0) A constructor that constructs a point with the specified x and y values Override the equals method. Point p1 is said to be equal to point p2 if p1.x==p2.x and p1.y==p2.y. Override the hashCode method. (For reference, see the implementation of the Point2D class in the Java API.)
Submit .java file: (The Point class) Design a class named Point that meets the following requirements: Two data fields x and y for representing a point with getter methods A no-arg constructor that constructs a point for (0, 0) A constructor that constructs a point with the specified x and y values Override the equals method. Point p1 is said to be equal to point p2 if p1.x==p2.x and p1.y==p2.y. Override the hashCode method. (For reference, see the implementation of the Point2D class in the Java API.)
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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Submit .java file: (The Point class) Design a class named Point that meets the following requirements:
- Two data fields x and y for representing a point with getter methods
- A no-arg constructor that constructs a point for (0, 0)
- A constructor that constructs a point with the specified x and y values
-
Override the equals method. Point p1 is said to be equal to point p2 if p1.x==p2.x and p1.y==p2.y.
- Override the hashCode method. (For reference, see the implementation of the Point2D class in the Java API.)
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