Structure handling Complete the code below that (a) creates a node struct, (b) stores a number, (c) appends to the list pointed by the head pointer passed as a parameter, and (d) returns the new head pointer. struct node { }; /* yp is the head pointers of a linked list that may be empty. z is an integer that needs to be stored in a struct. */ struct node *append(struct node *yp, int z) { if int x; struct node *next; else { } while 6 10 ; ; /* declare a new pointer */ ; /* create a new struct */ ;/* store z in the newaly created struct */ /* set the new struct pointer to NULL "/ ; /* if the list is not empty */ ; /* set head pointer to new pointer */ / if the list is not empty "/ _(_7 )______________8____; /* go the last node */ ____;?* attach the bew pointer to list */ /* return the head pointer */
Types of Linked List
A sequence of data elements connected through links is called a linked list (LL). The elements of a linked list are nodes containing data and a reference to the next node in the list. In a linked list, the elements are stored in a non-contiguous manner and the linear order in maintained by means of a pointer associated with each node in the list which is used to point to the subsequent node in the list.
Linked List
When a set of items is organized sequentially, it is termed as list. Linked list is a list whose order is given by links from one item to the next. It contains a link to the structure containing the next item so we can say that it is a completely different way to represent a list. In linked list, each structure of the list is known as node and it consists of two fields (one for containing the item and other one is for containing the next item address).
please complate code in fill in the blanks


Trending now
This is a popular solution!
Step by step
Solved in 3 steps









