START 1 2 3 Move back 2 spaces 5 Go to Start 7 FINISH A player starts at the space marked start. A coin is flipped for each move. If it comes up heads, the player moves ahead two spaces. If it comes up tails, the player moves ahead one space. If a player lands on space 4, they immediately move back two spaces to space 2. If a player lands on square 6, they immediately move back to the start. A player on space 7 must flip a tail to move to the finish space. If they flip a head, they remain where they are. Once a player moves into the finish space, the player remains in that space indefinitely.

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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a board game has the following layout 

START
1
2
3
Move back
2 spaces
5
Go to
Start
7
FINISH
A player starts at the space marked start. A coin is flipped for each move. If it comes up heads, the
player moves ahead two spaces. If it comes up tails, the player moves ahead one space. If a player lands
on space 4, they immediately move back two spaces to space 2. If a player lands on square 6, they
immediately move back to the start. A player on space 7 must flip a tail to move to the finish space. If
they flip a head, they remain where they are. Once a player moves into the finish space, the player
remains in that space indefinitely.
Transcribed Image Text:START 1 2 3 Move back 2 spaces 5 Go to Start 7 FINISH A player starts at the space marked start. A coin is flipped for each move. If it comes up heads, the player moves ahead two spaces. If it comes up tails, the player moves ahead one space. If a player lands on space 4, they immediately move back two spaces to space 2. If a player lands on square 6, they immediately move back to the start. A player on space 7 must flip a tail to move to the finish space. If they flip a head, they remain where they are. Once a player moves into the finish space, the player remains in that space indefinitely.
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