Socket programming The application consists of two parts: Server and Client. Each part can run independently on separate computers. Server manages the chat session. It maintains a list of the active clients and forwards incoming messages. The Server is multithreaded - communication with each client is through a separate thread. When Server is started, it starts to wait for client connections. This thread continues forever to listen for clients. When a connection request is received, the server starts a thread to service the client. This is necessary for each client to have its own socket. When the thread is started, a Client object is created containing all the relevant info about each client and saved in a list. The ServiceClient() thread is where all the work is done. ServiceClient() defines the implementation of the server side of the application protocol
Socket programming The application consists of two parts: Server and Client. Each part can run independently on separate computers. Server manages the chat session. It maintains a list of the active clients and forwards incoming messages. The Server is multithreaded - communication with each client is through a separate thread. When Server is started, it starts to wait for client connections. This thread continues forever to listen for clients. When a connection request is received, the server starts a thread to service the client. This is necessary for each client to have its own socket. When the thread is started, a Client object is created containing all the relevant info about each client and saved in a list. The ServiceClient() thread is where all the work is done. ServiceClient() defines the implementation of the server side of the application protocol
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Socket programming
The application consists of two parts: Server and Client. Each part can run independently on separate computers.
Server manages the chat session. It maintains a list of the active clients and forwards incoming messages. The Server is multithreaded - communication with each client is through a separate thread. When Server is started, it starts to wait for client connections.
This thread continues forever to listen for clients. When a connection request is received, the server starts a thread to service the client. This is necessary for each client to have its own socket. When the thread is started, a Client object is created containing all the relevant info about each client and saved in a list.
The ServiceClient() thread is where all the work is done. ServiceClient() defines the implementation of the server side of the application protocol
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