so i keep getting some seg fault issue due to the realloc in my program. I'm reallocing an array of layer_t structs, which is in a function to add an empty cake layer that's being called by another function layer_t add_fresh_layer (cake_t *cake) ( (...) cake->layers= realloc(cake->layers, sizeof(layer_t) * cake->layer_height * 2); (...) } int add_filling_layer (cake_t *cake){ for (int i = 0; i < cake->cake_height; i++) { layer_t *layer = &cake->layers[i]; (...) for (j = 0; layer->ingred[j] != NULL; j++) { char *ingredients = layer->ingred[j];] (...) for (k = 0; k < bake->layer_count; k++) { (...) } if (...) { (...) layer_t *filling = add_fresh_layer(bake); (...) } } }} I know that the realloc is causing the address to change while the pointer for cake->layers[i] remains the same. And i know the fix here is super simple, but I can't for the life of me remember what it is
so i keep getting some seg fault issue due to the realloc in my program. I'm reallocing an array of layer_t structs, which is in a function to add an empty cake layer that's being called by another function layer_t add_fresh_layer (cake_t *cake) ( (...) cake->layers= realloc(cake->layers, sizeof(layer_t) * cake->layer_height * 2); (...) } int add_filling_layer (cake_t *cake){ for (int i = 0; i < cake->cake_height; i++) { layer_t *layer = &cake->layers[i]; (...) for (j = 0; layer->ingred[j] != NULL; j++) { char *ingredients = layer->ingred[j];] (...) for (k = 0; k < bake->layer_count; k++) { (...) } if (...) { (...) layer_t *filling = add_fresh_layer(bake); (...) } } }} I know that the realloc is causing the address to change while the pointer for cake->layers[i] remains the same. And i know the fix here is super simple, but I can't for the life of me remember what it is
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Question
so i keep getting some seg fault issue due to the realloc in my
layer_t add_fresh_layer (cake_t *cake) (
(...)
cake->layers= realloc(cake->layers, sizeof(layer_t) * cake->layer_height * 2);
(...)
}
int add_filling_layer (cake_t *cake){
for (int i = 0; i < cake->cake_height; i++) {
layer_t *layer = &cake->layers[i];
(...)
for (j = 0; layer->ingred[j] != NULL; j++) {
char *ingredients = layer->ingred[j];]
(...)
for (k = 0; k < bake->layer_count; k++) {
(...)
}
if (...) {
(...)
layer_t *filling = add_fresh_layer(bake);
(...)
}
}
}
}
}
I know that the realloc is causing the address to change while the pointer for cake->layers[i] remains the same. And i know the fix here is super simple, but I can't for the life of me remember what it is
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