Sample Output #1: [Times Table Generator] Enter your start number: 5 Enter the limit you want to multiply to: 8 5 * 1 = 5 * 2 = 10 5 * 3 = 15 5 * 4 20 5 * 5 25 5 * 6 = 30 5 * 7 35 5 * 8 40 Sample Output #2: [Times Table Generator] Enter your start number: -5 Input must be positive! Try again. Enter your start number: 9 Enter the limit you want to multiply to: 3 9 * 1 9. 9. * 2 18

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Programming language is C++

Sample Output #1:
[Times Table Generator]
Enter your start number: 5
Enter the limit you want to multiply to: 8
* 1
= 5
* 2
= 10
3
15
* 4
20
= 25
6 = 30
* 7
35
* 8
40
Sample Output #2:
[Times Table Generator]
Enter your start number: -5
Input must be positive! Try again.
Enter your start number: 9
Enter the limit you want to multiply to: 3
9 * 1
9.
9.
* 2
18
9.
* 3
27
Transcribed Image Text:Sample Output #1: [Times Table Generator] Enter your start number: 5 Enter the limit you want to multiply to: 8 * 1 = 5 * 2 = 10 3 15 * 4 20 = 25 6 = 30 * 7 35 * 8 40 Sample Output #2: [Times Table Generator] Enter your start number: -5 Input must be positive! Try again. Enter your start number: 9 Enter the limit you want to multiply to: 3 9 * 1 9. 9. * 2 18 9. * 3 27
Assignment4A: Times Tables! In elementary school, you likely had to memorize the "times
tables" – for instance, the times table for "2" might look something like this:
2 * 1 = 2
2 * 2 = 4
2 * 3 = 6
2 * 4 = 8
2 * 5 = 10
2 * 6 = 12
and so on. Since you're not in elementary school anymore, you can write a program that will
calculate these for you. Your program will take in the number you want to multiple as well as a
number that represents how far you want to multiply to. In our prior example, that would be "2"
and "6" respectively.
You will need to use loops to verify the user entered positive numbers before continuing (if they
did not, keep prompting them until they do). Then, you will generate the times table for the first
number, starting at multiplying by 1 and continuing until you reach the second number.
Call the file Assignment4A (.java, .cs, .cpp) and the class name Assignment4A.
Two examples of the output are shown below. User input is indicated in bold.
Transcribed Image Text:Assignment4A: Times Tables! In elementary school, you likely had to memorize the "times tables" – for instance, the times table for "2" might look something like this: 2 * 1 = 2 2 * 2 = 4 2 * 3 = 6 2 * 4 = 8 2 * 5 = 10 2 * 6 = 12 and so on. Since you're not in elementary school anymore, you can write a program that will calculate these for you. Your program will take in the number you want to multiple as well as a number that represents how far you want to multiply to. In our prior example, that would be "2" and "6" respectively. You will need to use loops to verify the user entered positive numbers before continuing (if they did not, keep prompting them until they do). Then, you will generate the times table for the first number, starting at multiplying by 1 and continuing until you reach the second number. Call the file Assignment4A (.java, .cs, .cpp) and the class name Assignment4A. Two examples of the output are shown below. User input is indicated in bold.
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