Remember that a variable is a quantity that may change within the context of a mathematical problem or experiment. Typically, we use a single letter to represent a variable. The letters x, y, and z are common generic symbols used for variables. In this lesson, we shall discuss variables that are associated with probabilities, called random variables. To find out if you are ready to learn this new lesson, do the following. |List the sample space of the following experiments. Experiment Sample Space 1. Flipping a coin 2. Rolling a die 3. Drawing a card at random from a deck of 6 identical card suits labeled 1 to 6 the wheel shown, 4. Spinning assuming arrow will never fall on the lines that the 14 16 12 separating the 8 sectors 10 8 6 4 5. Rolling a die and tossing a coin simultaneously

MATLAB: An Introduction with Applications
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ISBN:9781119256830
Author:Amos Gilat
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Remember that a variable is a quantity that may change within the context of a
mathematical problem or experiment. Typically, we use a single letter to represent a
variable. The letters x, y, and z are common generic symbols used for variables. In
this lesson, we shall discuss variables that are associated with probabilities, called
random variables.
To find out if you are ready to learn this new lesson, do the following.
List the sample space of the following experiments.
Experiment
Sample Space
1. Flipping a coin
2. Rolling a die
3. Drawing a card at random from a deck of 6
identical card suits labeled 1 to 6
4. Spinning the wheel shown,
assuming
arrow will never fall on the lines
that
the
14 16
12
2
separating the 8 sectors
10
86
4
5. Rolling a die and tossing a coin simultaneously
Transcribed Image Text:Remember that a variable is a quantity that may change within the context of a mathematical problem or experiment. Typically, we use a single letter to represent a variable. The letters x, y, and z are common generic symbols used for variables. In this lesson, we shall discuss variables that are associated with probabilities, called random variables. To find out if you are ready to learn this new lesson, do the following. List the sample space of the following experiments. Experiment Sample Space 1. Flipping a coin 2. Rolling a die 3. Drawing a card at random from a deck of 6 identical card suits labeled 1 to 6 4. Spinning the wheel shown, assuming arrow will never fall on the lines that the 14 16 12 2 separating the 8 sectors 10 86 4 5. Rolling a die and tossing a coin simultaneously
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