reate a program that outputs the max and min of the array.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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MARIE Code: Using the following MARIE Code attached, create a program that outputs the max and min of the array.

 

 

**Assembly Language Code Example: Jump Start**

The following code snippet is an example of a basic assembly language structure, often used in education to demonstrate data storage and manipulation using different numeral systems.

```assembly
Jump Start

ray,    DEC 5
        DEC 2
        DEC 4
        DEC 0
        DEC 9
        DEC 8
        DEC 4
        DEC 2
        DEC 3
        DEC 5

raylen, DEC 10
rayptr, HEX 001

Start,
```

**Explanation:**

1. **Label (`Jump Start`)**: This line likely serves as the entry point or label for the program segment.

2. **Array Definition (`ray`)**:
   - The word `ray` signifies the start of an array or list of decimal numbers.
   - The figures following `DEC` are the decimal values of the elements in the array:
     - Elements: 5, 2, 4, 0, 9, 8, 4, 2, 3, 5

3. **Length Definition (`raylen, DEC 10`)**:
   - `raylen` represents the length of the array `ray`.
   - Set to `10`, indicating the total number of entries in the array.

4. **Pointer (`rayptr, HEX 001`)**:
   - `rayptr` might serve as a pointer or reference within the program.
   - Assigned a hexadecimal value `001`, potentially pointing to a specific memory address or location.

5. **Start Label (`Start`)**:
   - The label `Start` suggests where execution or a particular procedure might begin.
   
This code demonstrates the use of labels, pointers, and varying numeral systems (decimal and hexadecimal) commonly encountered in low-level programming.
Transcribed Image Text:**Assembly Language Code Example: Jump Start** The following code snippet is an example of a basic assembly language structure, often used in education to demonstrate data storage and manipulation using different numeral systems. ```assembly Jump Start ray, DEC 5 DEC 2 DEC 4 DEC 0 DEC 9 DEC 8 DEC 4 DEC 2 DEC 3 DEC 5 raylen, DEC 10 rayptr, HEX 001 Start, ``` **Explanation:** 1. **Label (`Jump Start`)**: This line likely serves as the entry point or label for the program segment. 2. **Array Definition (`ray`)**: - The word `ray` signifies the start of an array or list of decimal numbers. - The figures following `DEC` are the decimal values of the elements in the array: - Elements: 5, 2, 4, 0, 9, 8, 4, 2, 3, 5 3. **Length Definition (`raylen, DEC 10`)**: - `raylen` represents the length of the array `ray`. - Set to `10`, indicating the total number of entries in the array. 4. **Pointer (`rayptr, HEX 001`)**: - `rayptr` might serve as a pointer or reference within the program. - Assigned a hexadecimal value `001`, potentially pointing to a specific memory address or location. 5. **Start Label (`Start`)**: - The label `Start` suggests where execution or a particular procedure might begin. This code demonstrates the use of labels, pointers, and varying numeral systems (decimal and hexadecimal) commonly encountered in low-level programming.
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