Question 4) Write a user defined function called IncrementUpdate. The function takes one integer pointer reference val. The function updates the value stored in val by 1. The user will be able to update val until the user enters another option. This other option will cause the user defined function to terminate. Display the value stored in val in the main function before and after the call. Inside the main the function, declare and initialize val to 0. If pointers aren't used, then no credit will be given. Here is a sample output: Before calling IncrementUpdate val = 0 Updat ing val now... Would you like to update ... Enter 0 if you would like to update again. Anything else will exit the update. Opt ion: 0 Updat ing val now... Would you like to update ... Enter 0 if you would like to update again. Anything else will exit the update. Opt ion: 0 Updat ing val now... Would you like to update ... Enter 0 if you would like to update again. Anything else will exit the update. Opt ion: 0 Updat ing val now... Would you like to update ... Enter 0 if you would like to update again. Anything else will exit the update. Opt ion: 1 val is now done updating... After calling IncrementUpdate val = 4
Question 4) Write a user defined function called IncrementUpdate. The function takes one integer pointer reference val. The function updates the value stored in val by 1. The user will be able to update val until the user enters another option. This other option will cause the user defined function to terminate. Display the value stored in val in the main function before and after the call. Inside the main the function, declare and initialize val to 0. If pointers aren't used, then no credit will be given. Here is a sample output: Before calling IncrementUpdate val = 0 Updat ing val now... Would you like to update ... Enter 0 if you would like to update again. Anything else will exit the update. Opt ion: 0 Updat ing val now... Would you like to update ... Enter 0 if you would like to update again. Anything else will exit the update. Opt ion: 0 Updat ing val now... Would you like to update ... Enter 0 if you would like to update again. Anything else will exit the update. Opt ion: 0 Updat ing val now... Would you like to update ... Enter 0 if you would like to update again. Anything else will exit the update. Opt ion: 1 val is now done updating... After calling IncrementUpdate val = 4
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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
Transcribed Image Text:**Question 4)** Write a user-defined function called `IncrementUpdate`. The function takes one integer pointer reference `val`. The function updates the value stored in `val` by 1. The user will be able to update `val` until the user enters another option. This other option will cause the user-defined function to terminate. Display the value stored in `val` in the main function before and after the call. Inside the main, declare and initialize `val` to 0. If pointers aren’t used, then no credit will be given.
**Here is a sample output:**
```
Before calling IncrementUpdate
val = 0
Updating val now...
Would you like to update...
Enter 0 if you would like to update again. Anything else will exit the update.
Option: 0
Updating val now...
Would you like to update...
Enter 0 if you would like to update again. Anything else will exit the update.
Option: 0
Updating val now...
Would you like to update...
Enter 0 if you would like to update again. Anything else will exit the update.
Option: 0
Updating val now...
Would you like to update...
Enter 0 if you would like to update again. Anything else will exit the update.
Option: 1
val is now done updating.
After calling IncrementUpdate
val = 4
```
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