Question 3 This question has two parts. Part 1. Write some pseudo-code to solve the problem. You can include a diagram as part of your answer if necessary. Part 2. Write some JavaScript code based on the answer to Part 1. A baseball pitcher is testing his pitching speed and is looking to break his previous record of 30.1 m/s (Meters Per Second). He'd like your help creating a program that will take the distance travelled (d) and the time (t) to work out the speed (s) of the ball when it passes the marker. Your program should print the ball's speed to the console to 2 decimal places in m/s, and also say whether the pitcher has beaten his previous record or not.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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Question 3
This question has two parts.
Part 1. Write some pseudo-code to solve the problem. You can include a diagram
as part of your answer if necessary.
Part 2. Write some JavaScript code based on the answer to Part 1.
A baseball pitcher is testing his pitching speed and is looking to break his previous
record of 30.1 m/s (Meters Per Second).
He'd like your help creating a program that will take the distance travelled (d) and the
time (t) to work out the speed (s) of the ball when it passes the marker.
Your program should print the ball's speed to the console to 2 decimal places in m/s,
and also say whether the pitcher has beaten his previous record or not.
Variables
•
•
Distance (d): 20m
Time (t): 0.8s
Speed (s): ?? m/s
S
d
Transcribed Image Text:Question 3 This question has two parts. Part 1. Write some pseudo-code to solve the problem. You can include a diagram as part of your answer if necessary. Part 2. Write some JavaScript code based on the answer to Part 1. A baseball pitcher is testing his pitching speed and is looking to break his previous record of 30.1 m/s (Meters Per Second). He'd like your help creating a program that will take the distance travelled (d) and the time (t) to work out the speed (s) of the ball when it passes the marker. Your program should print the ball's speed to the console to 2 decimal places in m/s, and also say whether the pitcher has beaten his previous record or not. Variables • • Distance (d): 20m Time (t): 0.8s Speed (s): ?? m/s S d
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